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Ikenfell on Steam

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A turn-based tactical RPG about a group of troublesome magic students. Use timing mechanics to power your spells and block attacks, explore the twisted halls of a vast magic school, fight challenging monsters and bosses, and uncover dark secrets never meant to be found.

Ikenfell is a indie, rpg and lgbtq+ game developed by Happy Ray Games and published by Balor Games.
Released on October 08th 2020 is available on Windows and MacOS.

It has received 1,170 reviews of which 1,063 were positive and 107 were negative resulting in a rating of 8.6 out of 10. 😎

The game is currently priced at 19.99€ on Steam, but you can find it for 0.99€ on K4G.


The Steam community has classified Ikenfell into these genres:

Media & Screenshots

Get an in-depth look at Ikenfell through various videos and screenshots.

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System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows 7 or newer
  • Processor: Intel Core i5
  • Memory: 2 GB RAM
  • Graphics: Intel Iris 6100
  • Storage: 1 GB available space
MacOS
  • OS: Yosemite or newer
  • Processor: Intel Core i5
  • Memory: 2 GB RAM
  • Graphics: Intel Iris 6100
  • Storage: 1 GB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

18 hours played
Oct. 2026
Fascinating game. Very rough around the edges but in ways that an editing and polishing pass would fix. The game is entirely too long (animations take too long, entire scenes of needless dialogue, whole swaths of the story are filler) but the rest of the game is very solid. Fun combat, great bosses (after you get your third party member), fantastic level design, and an interesting world to play around in with what is essentially a short story. Call this a big recommend. Link To Full Review: https://lorerunner.com/blind-4#Ikenfell
19 hours played
Aug. 2026
This game is cute and unapologetically queer. I really enjoyed the story and the ending. I also enjoyed the combat mechanics for the most part.
6 hours played
July 2026
So he’s a game that’s proudly gay. I’m going to be leaving the story for last this time as I can’t talk about it without spoilers and I have things to talk about. Not in the “Dear God, what were thinking!” kind of way but more “I think this needed another draft to iron out the bugs.” Presentation: So apparently the composers for Steven Universe made this OST. I never watched it except for one episode but I did hear a few songs(Mainly the movie ones) so I have no proper opinion on it other than I enjoyed the songs I liked. Got some pretty good tracks here too like the Snatchers theme, the Dueling club, the character themes or just walking around the main courtyard. There are also some vocal tracks which are great like “It’s Showtime” or “Paint the World. But I’m going to be a jerk and say I’m disappointed that not all your party members have lyrics to there themes. I mean Rook gets a song that only used for an optional fight but not Nel? What did they ever do to you? They’re a precious little bean. As for the art, it’s really good. Each location is well detailed and the character portraits look adorable and expressive. Sure some portraits have to be cropped but at least enough was saved so they can show what emotion they are supposed to be expressing. Battle sprites also look good with some good animations, no issues there.If I was to nitpick, it’s the face on the overworld being blank. It kind of rubs me the wrong way. Gameplay: During my first playthrough, I was expecting to be negative on the dungeons saying they are too short. But after sometime to think about it, I was a bit more accepting of the dungeon length. Dungeons are split between puzzle dungeons that focus on puzzles and mazes like the Astronomy Tower or the Dorms and combat dungeon that are shorter but are filled with stronger foes like the Basement or the library. I still think some dungeons are too short like the alchemy labs or the garden cause my reaction to getting to the end of those was “I like these puzzles. These are fun. What do you mean it’s over?” But I think it’s time to talk about that combat. It is placed on a 12X3 Grid where you have to move your party into position to hit your enemies. You don’t need to worry about MP, you just need to be in a spot where you can perform the spell and when you perform one, that you get the timing down to get a good rating for more damage or when you’re defending, to reduce it and even ignore status effects. Also there is friendly fire, so that’s another thing to watch out for. Some enemies overlap with what they can do but you got a healthy team of enemies to battle with in each encounter. You got short range, long range, ones that can cause status effects, ones that can lay traps, one that can fly over traps, and a few special cases like that sleepy frog that only attacks after being hit. And of course there are the bosses which I see some people complain about and I see why since while there are some unique bosses like Gilda or Beacon, most of the bosses feel the same after a while. But to be honest, Bug Fables has a similar problem with its bosses feeling the same and I have seen worse and more boring bosses in other games. Story: Maritte is an ordinary girl of unknown age who comes to Ikenfell to find her sister, Safina. However, as she approaches the school, she starts getting fire powers. Apparently, weird things are happening in school at the moment so Maritte along with her sisters friends and enemies try to follow her sisters trail and figure out what’s going on. Okay, there is no way I can talk about this without spoilers so spoiler thoughts, It’s fine. Characters are enjoyable with Gilda, Perty and the duo: Ibn and Bax being standouts. The optional content warnings range from serious stuff like trauma and self harm to stuff you wouldn’t think needed one like hoarding. There’s a pretty good musical number that thugs on the heartstrings. And if anyone tells you that the LGBT+ is forced and shoved down your throats, they are lying to you as it’s very casual. Like people are NB and nobody bats an eye. Okay Now spoilers. While I think this story has serious issues, none of it seems to come from a bad place. Aside from being openly gay, the villain isn’t an irredeemable monster that they want us to forgive but a tragic figure who suffers from survivors guilt. The Q-slur is used but in the proper context for naming a powerful health berry so I’ll give it a pass. Maritte doesn’t forgive Safina for the crap she pulled and starting this whole miss. And the finale is a big FU to the ‘Bury Your Gays’ trope. My issues with the writing is that I don’t think they double checked their work. Going through a second playthough with a critical mindset may expose some of the plotholes like Bax saying they were sent to find Safina and Headmistress Aeldra but later he says that Aeldra sent for them to find Safina even though she already caught her and Bax seems to know where she is. And this goes for minor things too like when you have to go to the Archive to find Bloodwyn but when they get there, the party says they are looking for the librarian. It also doesn’t help that the second half of the game drags a bit and loses the central plot hook of looking for Safina. We spend the first half of the game following her trail, looking for clues to what happened to her and what she was up to. And by the second half of the game, the story shifts drastically to about Aeldra and saving the world which doesn’t have the same emotional weight as finding the sister who turned out to be the jerk who caused this mess. Now I like Aeldra and I understand they wanted to make a legit anti-villain with her, being motivated to protect the school from a monster that killed her friend without realising that what she’s protecting will doom them all. But she lacks the connection to the main party that Safina has like not telling her friends she had a sister which makes Mari feel like crap, bullies Gilda, ghosted Perty after she was physically and emotionally scared, made Nel feel unwanted when she was keeping her and Rooks relationship a secret, and of course destroyed the Summerstone without telling anyone why. But by the end of the game, she feels like an afterthought. She’s there under a sleeping spell on the way to the final boss and her ending feels very unsatisfying. Verdict: So issues with the main plot aside, this is still a fun RPG. Just remember to check the settings. 7/10
4 hours played
June 2026
Fun and cute game, love the art! Recommend if you like turn based combat and some nice adventure story.
20 hours played
May 2026
A lovely retro-style RPG with good writing, interesting characters, and an imaginative setting.

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Frequently Asked Questions

Ikenfell is currently priced at 19.99€ on Steam.

No, Ikenfell is currently not on sale. You can purchase it for 19.99€ on Steam.

Yes, Ikenfell received 1,063 positive votes out of a total of 1,170 achieving a rating of 8.60.
😎

Ikenfell was developed by Happy Ray Games and published by Balor Games.

Yes, Ikenfell is playable and fully supported on Windows.

Yes, Ikenfell is playable and fully supported on MacOS.

No, Ikenfell is not playable on Linux.

This information about Ikenfell is not available yet.

This information about Ikenfell is not available yet.

No, Ikenfell does not support VR.

Ikenfell is a single-player game.

No, Ikenfell does not currently offer any DLC.

No, Ikenfell does not support mods via Steam Workshop.

No, Ikenfell does not support Steam Remote Play.

Yes, Ikenfell is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Ikenfell.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 01 October 2026 14:03 UTC
SteamSpy data 13 October 2026 10:32 UTC
Steam price 26 October 2026 19:23 UTC
Steam reviews 18 October 2026 18:10 UTC

If you'd like to dive deeper into the details about Ikenfell, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Ikenfell
  • SteamCharts - Analysis of Ikenfell concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Ikenfell compatibility
Ikenfell
Rating
8.6
1,063
107
Game modes
Features
Online players
4
Developer
Happy Ray Games
Publisher
Balor Games
Release 08 Oct 2020
Platforms
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