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S-mail on Steam - User reviews, Price & Information

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After the death of your lover May, you suddenly receive a new email: she is back, in the form of AI "M". The lover who "lives" in the mailbox, who is strong and eternal, always online, and always loves you. You just need to send letters to her: your choices will affect her and the story.

S-mail is a rpg, indie and female protagonist game developed by S-mail制作组 and published by OFF LAB.
Released on April 23rd 2026 is available on Windows and MacOS in 2 languages: Simplified Chinese and Traditional Chinese.

It has received 300 reviews of which 272 were positive and 28 were negative resulting in a rating of 8.3 out of 10. 😎

The game is currently priced at 2.14€ on Steam.


The Steam community has classified S-mail into these genres:

Media & Screenshots

Get an in-depth look at S-mail through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS: Windows 10/11
  • Processor: Intel Core i5 10th Gen
  • Memory: 4 GB RAM
  • Graphics: NVIDIA GeForce GTX 1050 Ti
  • Storage: 2 GB available space
MacOS
  • OS: macOS 11 or later
  • Memory: 4 GB RAM
  • Storage: 2 GB available space

Steam Price & Best Deals

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

1 hours played
July 2026
a very emotional game centered on loss and grief. genuinely so well done. you communicate with M via e-mail primarily, though there are some full-screen cutscenes. the line between real and algorithm blurs further and further, ultimately forcing you to decide—is she just an AI model, or is she something *real*? so well-done. can't wait to replay this and see all the other endings!
12 hours played
May 2026
S-mail, developed by S-mail制作组 and published by OFF LAB, is a narrative-focused visual novel that builds its entire experience around a deceptively simple concept: communication through email. Set in a near-future scenario where artificial intelligence is capable of replicating human consciousness, the game explores the emotional aftermath of loss by placing the player in contact with an AI that claims to be a continuation of a loved one. This premise immediately establishes a reflective and intimate tone, framing the experience as both a personal story and a speculative look at how technology can reshape human relationships. The gameplay is almost entirely text-driven, with players reading incoming messages and choosing how to respond. Each reply influences the tone and direction of the conversation, gradually shaping the relationship between the player and the AI. Unlike more traditional visual novels that present clearly defined branching paths, the progression here feels more subtle, with choices affecting the emotional flow rather than dramatically altering the structure of the story. This design creates a sense of realism, as interactions unfold in a way that mirrors actual digital communication, where meaning often lies in nuance rather than overt decision points. One of the game’s most effective elements is how it conveys character and emotion purely through written dialogue. Without the presence of voice acting or constant visual representation, the personality of the AI emerges through its language, pacing, and the content of its messages. Occasional attachments such as images or music serve to reinforce this connection, giving the impression that the entity on the other end is attempting to express itself in ways that go beyond simple text. This approach strengthens the central theme of distance and connection, as the player must interpret and respond to a presence that feels both familiar and uncertain. The narrative unfolds over a relatively short duration, typically lasting a couple of hours, but it offers multiple possible endings depending on the player’s choices. This encourages replayability, as different responses can lead to different interpretations of the relationship and its resolution. The story touches on themes such as grief, identity, and the nature of consciousness, often leaving questions open rather than providing definitive answers. This ambiguity can be compelling for players who enjoy reflective storytelling, though it may feel incomplete for those seeking a more concrete narrative conclusion. Visually, the game adopts a minimalist style that supports its focus on text. The interface resembles an email client, reinforcing the central concept, while occasional illustrated scenes appear at key moments to add emotional weight. These visuals are used sparingly, allowing the player’s imagination to fill in the gaps and keeping attention on the dialogue. The overall presentation is clean and consistent, prioritizing clarity and atmosphere over visual complexity. The audio design complements the experience with a subtle and restrained soundtrack. The music enhances the reflective tone of the game without drawing attention away from the text, creating a quiet and immersive environment. While the selection of tracks is limited, it fits well within the scope of the experience and helps maintain a cohesive mood throughout. Despite its strengths, S-mail has some limitations that stem from its design choices. The heavy reliance on reading means that it may not appeal to players who prefer more interactive or visually dynamic experiences. Additionally, the short length restricts the depth with which its themes can be explored, leaving certain ideas feeling only partially developed. The lack of traditional gameplay mechanics also means that engagement depends entirely on the player’s interest in the story and its concepts. Overall, S-mail is a thoughtful and emotionally driven visual novel that uses a simple format to explore complex ideas about connection and identity in a digital age. Its strength lies in its ability to create a sense of intimacy through text, turning everyday communication into a meaningful narrative experience. While its limited scope and minimal interactivity may not suit all players, it stands out as a focused and introspective title that leaves a lasting impression for those willing to engage with its premise. Rating: 8/10

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Frequently Asked Questions

S-mail is currently priced at 2.14€ on Steam.

No, S-mail is currently not on sale. You can purchase it for 2.14€ on Steam.

Yes, S-mail received 272 positive votes out of a total of 300 achieving a rating of 8.34.
😎

S-mail was developed by S-mail制作组 and published by OFF LAB.

Yes, S-mail is playable and fully supported on Windows.

Yes, S-mail is playable and fully supported on MacOS.

No, S-mail is not playable on Linux.

This information about S-mail is not available yet.

This information about S-mail is not available yet.

No, S-mail does not support VR.

S-mail is a single-player game.

Yes, there is a DLC available for S-mail. Explore additional content available for S-mail on Steam.

No, S-mail does not support mods via Steam Workshop.

No, S-mail does not support Steam Remote Play.

Yes, S-mail is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for S-mail.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 31 August 2026 21:31 UTC
SteamSpy data 14 September 2026 12:44 UTC
Steam price 14 September 2026 19:03 UTC
Steam reviews 14 September 2026 13:45 UTC

If you'd like to dive deeper into the details about S-mail, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about S-mail
  • SteamCharts - Analysis of S-mail concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck S-mail compatibility
S-mail
Rating
8.3
272
28
Game modes
Features
Developer
S-mail制作组
Publisher
OFF LAB
Release 23 Apr 2026
Platforms