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INDIKA on Steam

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Play a third-person, story-driven game set in alternative Russia at the turn of the XIX century where religious visions clash with harsh reality. INDIKA tells the story of a young nun who sets off on a journey of self-discovery with the most unusual companion by her side, the devil himself.

INDIKA is a surreal, puzzle and story rich game developed by Odd Meter and published by 11 bit studios.
Released on May 02nd 2024 is available on Windows, Steam Deck and Steam Machine in 11 languages: English, French, German, Spanish - Spain, Russian, Japanese, Polish, Portuguese - Brazil, Simplified Chinese, Traditional Chinese and Ukrainian.

It has received 7,104 reviews of which 6,323 were positive and 781 were negative resulting in a rating of 8.6 out of 10. 😎

The game is currently priced at 24.99€ on Steam, but you can find it for 1.09€ on Instant Gaming.


The Steam community has classified INDIKA into these genres:


Here is the detailed breakdown of supported languages for INDIKA:

UI Subtitle Audio
English
German
French
Spanish - Spain
Simplified Chinese
Traditional Chinese
Russian
Japanese
Polish
Portuguese - Brazil
Ukrainian

Media & Screenshots

Get an in-depth look at INDIKA through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 (64-bit)
  • Processor: AMD Ryzen 5 3600 (6 core with 3,5 Ghz) or Intel i5-10400F (6 core with 2,9 Ghz)
  • Memory: 16 GB RAM
  • Graphics: Radeon RX580 (8GB) or Nvidia GTX 1660 (6GB) or Intel Arc A750 (8GB)
  • DirectX: Version 11
  • Storage: 50 GB available space
  • Additional Notes: SSD (Preferred), HDD (Supported). Framerate might drop in graphics-intensive scenes. Ultrawide screen supported.

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

5 hours played
July 2026
A disillusioned nun and a gangrened bandit go on a semi-surreal quest through a dystopian steampunk landscape in search of a miracle.
7 hours played
May 2026
If you've ever thought, "You know what would really spice up my Tuesday? Grim Russian snow, a crisis of faith, and a demonic backseat driver who makes uncomfortably good points" then INDIKA is the game that was hand-crafted specifically for your unhinged brain. Developer Odd Meter hands you a gray wimple, a one-way ticket out of a monastery full of nuns who hate you, and a devil who won't stop whispering extremely valid points in your ear, then invites you to go figure out what faith even means, bucko!! The premise is simple: you are a nun. You have been kicked out. You have an errand. The devil lives in your head and he is funny. What follows is hours of surreal Russian misery, philosophical gut-punches, and a faith-meter you're expected to take seriously while an old woman opens her mouth to reveal a tiny man in pajamas doing a little dance. The game sees nothing wrong with this! INDIKA refuses, categorically and with great artistic confidence, to be one thing. One minute you're trudging through grey Soviet snowdrifts in a moody cinematic third-person. The next you're in a Pac-Man minigame?! The soundtrack went to every genre of music and said "yes, all of it." A fish factory that contains fish the size of a f*cking bus and nobody comments on this. You move on. This is normal now! The Good: The devil's dialogue, which is genuinely the funniest and most theologically devastating co-pilot since GPS was invented. The moment you realize the game's faith XP system is itself the joke, and it's a brilliant, mean, perfect joke. Snow that crunches under your feet and takes footprints, because someone at Odd Meter cared enormously about snow. A three-hour runtime that somehow leaves you thinking about it for three weeks. The Bad: The game ends. Just ends. You'll sit there waiting for more game and instead receive credits. Puzzle solutions that can be summarized as "push thing, pull thing, pray, done," which is spiritually accurate but mechanically underwhelming. The frame rate, which also apparently questioned its own faith and gave up on a couple of occasions. Trying to explain this game to another human being and watching their face do something you've never seen a face do before. Final Verdict: INDIKA is a Dostoyevsky novel that got into a bar fight with an 8-bit arcade cabinet and somehow produced a masterpiece about doubt, faith, and whether God has anything useful to say when the devil is this entertaining. You will trudge through the snow. You will collect pixelated faith points you don't believe in. You will have a frank theological debate in a fish factory. You will finish it, sit in silence, and immediately want to tell someone about it and then realize there are no words...
5 hours played
April 2026
I saw someone give this a negative review and say that: "This isn't a game, this is someone's religious essay". And that person was 100% correct. I think they went in wanting more of a psychological horror game with russian christian themes and was disappointed they got a 4 to 5 hour theology and apologetics course with gaming themes. If that sounds right up your alley like it did for me. You'll love this. If you want a video game, to score points and overcome physical and/or metaphysical obstacles. Then this isn't for you; which is fine. The game literally tells you in loading screens that the points you can collect are pointless. And they couldn't be more right. To really boil this down to it's bare bones. This is a walking simulator broken up with some tiny puzzle games and 2D pixel art platform sections. The puzzles are never in the way. The platforming can get a little frustrating (this aint Celeste quality platforming). Sadly I find neither really add much to the overall game or story telling. Now we've boiled it down, it doesn't sound all that appetising. So let's add some meat and potatoes, a LOT of seasonings; and let the writers cook. This is some of the best presented apologetics I've ever witnessed. It covers some hard hitting topics from a less frequently presented point of view. It holds up a fake piety level up and talent tree system. Then reduces some foundational tenants of religion to numbers, only to gamefy the religious system. The whole time telling you the game and it's points mean nothing. And in the end when it takes away all your points only to meaninglessly give them back to you. Leaving the character and you with the realisation that the game and in turn the gamefied religion is completely meaningless and unreal. You still have your trauma. You still have your life to live tomorrow. It hits hard The art is incredible. The level of fidelity is stunning. And although the art direction of "depressing winter in russia is depressing and rusian" has been done many times before. I genuinely think this is some of the best of that flavour I've come across. The music elevates the whole experience. For me personally the top tier of music is an OST I'll listen to years after playing the game. This is probably just below that. It isn't just the music, the sound design shows meticulous attention to detail. Each step from crunchy snow, wet slosh, mud and puddles are completely distinct. And that's just your footsteps. A lot of care went into the soundscape of this game, and I appreciate that. There is one part of the game towards the end that is not only a spoiler but requires a trigger warning to talk about. I can't think of many games that decide to depict rape. If that word makes you uncomfortable to read, then maybe skip this game. But towards the end of the game, your character is raped. And I can't speak to any sort of equivalence on the topic, nor do I want to try. However, as far as I can tell, it was handled really well. They don't so much as cut away. But instead keep you in the moment and plays out the dissociative internal dialogue between the victim and the devil on her shoulder. As she endlessly falls in a void of red and her rag dolled silhouette of her self image contorts in ways a falling body shouldn't be able to. The idea of a video game taking on a scene like that is scary. Yet I did not come away thinking that it was tasteless. Far from it. TLDR: Don't go in looking for a video game. Go in looking for a 5 hour story on apologetics with incredible art and music. And you'll have a wonderful time.
5 hours played
March 2026
Do you have a complicated relationship with religion? Do you have big feelings about the expect roles women play in society? What about giant fish? Then this game is for you. It's beautiful, thought provoking, and scratched a philosophical itch I didn't realize needed scratching. It seems like it markets itself as somewhat of a horror game but I need to assure you, it is not. Well, I guess, in some ways it is... but it's not like "Oh No! Watch out for the spooky ghosts!" It's more like "Oh No! Is god dead? Was he ever alive it all? What does it mean to be alive anyways? And is that a good thing or a bad thing?" -- My only complaint? Wish it was longer, but I guess I would take quality of quantity any day.
6 hours played
Feb. 2026
Small talk, Russian style. Walk. Pray. Doubt. Devil talks, you answer. Maybe mistake. Maybe not? Who knows. God busy. Atmosphere? 12/10 Depression? Authentic! Philosophy? Free. (It's a really nice game, good entertainment, I would absolutely recommend!)

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Frequently Asked Questions

INDIKA is currently priced at 24.99€ on Steam.

No, INDIKA is currently not on sale. You can purchase it for 24.99€ on Steam.

Yes, INDIKA received 6,323 positive votes out of a total of 7,104 achieving a rating of 8.63.
😎

INDIKA was developed by Odd Meter and published by 11 bit studios.

Yes, INDIKA is playable and fully supported on Windows.

No, INDIKA is not playable on MacOS.

No, INDIKA is not playable on Linux.

Yes, INDIKA is playable and fully supported on Steam Deck.

Yes, INDIKA is playable and fully supported on Steam Machine.

No, INDIKA does not support VR.

INDIKA is a single-player game.

Yes, there are 2 DLCs available for INDIKA. Explore additional content available for INDIKA on Steam.

No, INDIKA does not support mods via Steam Workshop.

No, INDIKA does not support Steam Remote Play.

Yes, INDIKA is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for INDIKA.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 09 October 2026 20:51 UTC
SteamSpy data 20 October 2026 12:34 UTC
Steam price 26 October 2026 20:10 UTC
Steam reviews 18 October 2026 06:03 UTC

If you'd like to dive deeper into the details about INDIKA, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about INDIKA
  • SteamCharts - Analysis of INDIKA concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck INDIKA compatibility
INDIKA
Rating
8.6
6,323
781
Game modes
Features
Online players
7
Developer
Odd Meter
Publisher
11 bit studios
Release 02 May 2024
Platforms
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