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Keeper on Steam

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From Lee Petty and Double Fine Productions, Keeper is an atmospheric puzzle adventure in which a long-forgotten lighthouse is awakened and, joined by a spirited seabird, it embarks upon a heartening tale of unlikely companionship, and an unexpected journey into realms beyond understanding

Keeper is a adventure, atmospheric and cinematic game developed and published by Double Fine Productions.
Released on October 17th 2025 is available on Windows and Steam Deck in 25 languages: English, French, Italian, German, Spanish - Spain, Czech, Danish, Dutch, Finnish, Greek, Hungarian, Japanese, Korean, Norwegian, Polish, Portuguese - Brazil, Portuguese - Portugal, Russian, Simplified Chinese, Spanish - Latin America, Swedish, Thai, Traditional Chinese, Turkish and Vietnamese.

It has received 1,036 reviews of which 943 were positive and 93 were negative resulting in a rating of 8.6 out of 10. 😎

The game is currently priced at 19.99€ on Steam, but you can find it for 17.21€ on Eneba.


The Steam community has classified Keeper into these genres:


Here is the detailed breakdown of supported languages for Keeper:

UI Subtitle Audio
English
German
French
Italian
Korean
Spanish - Spain
Simplified Chinese
Traditional Chinese
Russian
Thai
Japanese
Portuguese - Portugal
Polish
Danish
Dutch
Finnish
Norwegian
Swedish
Hungarian
Czech
Turkish
Portuguese - Brazil
Greek
Spanish - Latin America
Vietnamese

Media & Screenshots

Get an in-depth look at Keeper through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 10
  • Processor: Intel Core i7-7700K / AMD Ryzen 5 1600
  • Memory: 16 GB RAM
  • Graphics: NVIDIA GeForce GTX 1070 / AMD Radeon RX 5700, VRAM: 8 GB
  • DirectX: Version 12
  • Storage: 25 GB available space
  • Additional Notes: Shader Model: 6

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

4 hours played
Oct. 2026
Don't tell Valve, but I don't actually recommend this game. Keeper has almost nothing to offer when it comes to gameplay. It's a walking simulator that kind of pretends to have puzzles and gameplay mechanics, but the mechanics are completely shallow and the puzzle solutions are all immediately obvious. There is some very light platforming towards the end that technically counts as gameplay I think. There isn't really any plot either. There's a darkness which is bad and you got light which is good and that's about everything the game has to say. I can't bring myself to leave a bad review though because the audiovisual presentation is pretty neat and they clearly put a lot of effort into everything besides gameplay and story. It's definitely one of the prettier walking sims.
8 hours played
June 2026
I have *NO* idea what the heck this game is about... And I've finished it. I don't think I'm giving anything away by saying you're a walking lighthouse.. But one thing to be aware of: This *isn't* a side-scroller. although the demos may look that way, it's very much 3d. And you aren't just a lighthouse.... Beyond that I won't say any more except that the characterisations are lovely, the music is perfect and the environments are brilliant. The game is quite clearly aimed at console players. It's got no real puzzles to speak of, and everything can be done with one or two buttons, and the environmental puzzles use a lot of shaders to look cool, but ultimate boil down to "thing in your way"... *swooosh* "thing not in your way". But, if you ignore that it's clearly aimed at the lowest-common-computing-denominator, Double-fine have done an absolutely amazing job of building a truly alien, bizarre world filled with weird creatures with their own wants and desires. There's just enough environmental storytelling to give you a glimmer that there *used* to be other much smaller sentienbuiit creatures around... but they don't seem to be around, nor do they seem to have been around for quite some time... Whether they made you, or you simply co-existed with them and all the other weird fusions of biology and architecture is not made at all clear. And the ending, while wholly expected from the beginning is still mystifying in what the heck it means. It's very "2001", and I can only assume they'd taken inspiration from it. A lovely game... probably finishable in about 6 hours, unless you stop to smell the daisies. I got some of the achievements, but not all, so if you really went achievement hunting you may get 8 to 10 hours of the game. I really enjoyed this, it was super relaxing, really easy, and a lovely palette cleanser between other "hardcore" games. Great work Double-Fine. You've done it again! Looking forward to your next game .
7 hours played
March 2026
This could be a horror, stealth and survivor game. But a drunken lighthouse who is trying to be sober and is suffering from withdrawals, along with a telepathic relationship with a prehistoric birb, in an apocalyptic world is waaaay better.
9 hours played
Feb. 2026
I was immediately attracted to Keeper by the unique artwork. The game looked drop-dead gorgeous. And, it is. Unfortunately, the surreal and colorful landscape is about all it has to offer. As I played through, the word that came to mind was “soulless.” Keeper is a beautiful experience with very little underneath. What you see is all that you get. The story centers around a broken lighthouse that travels with a companion bird. Despite overwhelming obstacles and two changes in physical form, our lighthouse and bird ultimately make it to the mountain top. What is driving them forward or what awaits them at the end of their sojourn is never quite clear. You are continually challenged to find your way through obstacles. Usually this involves a mechanical puzzle that is solved with the help of your bird friend. Most are obvious, but some require the prerequisite gathering of objects or creatures. There are some fun mechanics but, over time, it becomes quite repetitive. Keeper is not a heartfelt adventure. It is a beautiful walking simulator with some control issues. First, the camera angle is fixed. You cannot look around and, at times, have no idea of what surrounds you or where you are headed. This is especially exasperating when platforming. If you miss a jump and need to backtrack, you are likely to be aiming in a direction that you cannot see. Second, the game holds your hand a lot. While this keeps you from falling off cliffs and requires less precision, it means that the game is powering much of your motion and giving you the illusion of control. You are moving forward, and the game keeps you on track (literally). The game autosaves at regular intervals. However, there is no in-game indication that a save has occurred. When you exit, you will be told the time elapsed since the last save point and you have the option of continuing to play if this will mean lost progress. Completionists will be happy to hear that 100% requires finding 12 statues and finishing the game. Any missed items can be located by using the chapter select menu, after completion. What I see with Keeper is a lost opportunity. It could have been a game that grabbed your attention and your heart. It has all the elements: An underdog character, a cute sidekick, a corrupt world in need of rescue, and a trip to the mountain top. This would have required a much more passionate soundtrack, a bit of lore, and increasing the anthropomorphism of the lighthouse and the bird. Perhaps I would have been more satisfied with Keeper, had I not recently played The Midnight Walk. Starting with similar elements, that developer (Moonhood) went beyond phenomenal artwork and created an emotional masterpiece. I would only recommend Keeper to the player who is satisfied with a beautiful, albeit unemotional journey. If you don't mind traveling with the sole reward of scenery and forward motion, then this game may be for you. If you want more from your investment (such as a story or characters to care about), then I would encourage you to look elsewhere.
8 hours played
Jan. 2026
Things I love about it, that some gamers out there will potentially hate: • It’s short, but in my case it means it didn’t overstay its welcome. • The story is cryptic, especially by today’s standards. Forget about tedious, uncanny exposition. No, scratch that - forget about exposition altogether. The interpretation is yours, and yours alone. • The gameplay is light on the “mechanics” side of things. You mostly travel (by walking, sailing, and rolling) and solve really easy puzzles here and there. The only times I got stuck happened because I didn’t pay attention and stubbornly pushed where the game didn’t want me to go yet. • Its main focus is not your typical challenges or competition, but a magical, otherworldly adventure and an evocation of childlike awe (and boy, does it do it plenty). • The music is one of the best scores I’ve had the pleasure to listen to. Just like the gameplay, its role is not to dominate, but to exemplify the themes and feelings you’re meant to experience. • Despite it all, it is not - and let me put emphasis on that - a pretentious title aimed at buffoons. • There are some mildly creepy, unsettling themes, bordering on “cosmic horror,” but they’re served in a way that I would feel comfortable presenting to a child (although preferably being accompanied). It was wonderful - plain and simple. I haven’t felt so enchanted by a game since my Amiga days (30 years ago now), when I fantasized about all the surreal, impossible worlds the platform was famous for. I hope it won’t share the fate of many other projects of this type and won’t end up as an “underperforming cult classic” on some top-10 list a decade from now.

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Frequently Asked Questions

Keeper is currently priced at 19.99€ on Steam.

No, Keeper is currently not on sale. You can purchase it for 19.99€ on Steam.

Yes, Keeper received 943 positive votes out of a total of 1,036 achieving a rating of 8.60.
😎

Keeper was developed and published by Double Fine Productions.

Yes, Keeper is playable and fully supported on Windows.

No, Keeper is not playable on MacOS.

No, Keeper is not playable on Linux.

Yes, Keeper is playable on Steam Deck, though it might require a few minor tweaks. Make sure to check the Steam store page and community feedback on ProtonDB for exact compatibility details.

This information about Keeper is not available yet.

No, Keeper does not support VR.

Keeper is a single-player game.

No, Keeper does not currently offer any DLC.

No, Keeper does not support mods via Steam Workshop.

No, Keeper does not support Steam Remote Play.

Yes, Keeper is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Keeper.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 26 September 2026 17:18 UTC
SteamSpy data 19 October 2026 10:10 UTC
Steam price 26 October 2026 20:31 UTC
Steam reviews 20 October 2026 09:58 UTC

If you'd like to dive deeper into the details about Keeper, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Keeper
  • SteamCharts - Analysis of Keeper concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Keeper compatibility
Keeper PEGI 7
Rating
8.6
943
93
Game modes
Features
Online players
2
Developer
Double Fine Productions
Publisher
Double Fine Productions
Release 17 Oct 2025
Platforms
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