Keeper on Steam - User reviews, Price & Information

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From Lee Petty and Double Fine Productions, Keeper is an atmospheric puzzle adventure in which a long-forgotten lighthouse is awakened and, joined by a spirited seabird, it embarks upon a heartening tale of unlikely companionship, and an unexpected journey into realms beyond understanding

Keeper is a adventure, atmospheric and cinematic game developed by Double Fine Productions and published by Xbox Game Studios.
Released on October 17th 2025 is available only on Windows in 25 languages: English, French, Italian, German, Spanish - Spain, Czech, Danish, Dutch, Finnish, Greek, Hungarian, Japanese, Korean, Norwegian, Polish, Portuguese - Brazil, Portuguese - Portugal, Russian, Simplified Chinese, Spanish - Latin America, Swedish, Thai, Traditional Chinese, Turkish and Vietnamese.

It has received 336 reviews of which 305 were positive and 31 were negative resulting in a rating of 8.4 out of 10. 😎

The game is currently priced at 29.99€ on Steam.


The Steam community has classified Keeper into these genres:

Media & Screenshots

Get an in-depth look at Keeper through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 10
  • Processor: Intel Core i7-7700K / AMD Ryzen 5 1600
  • Memory: 16 GB RAM
  • Graphics: NVIDIA GeForce GTX 1070 / AMD Radeon RX 5700, VRAM: 8 GB
  • DirectX: Version 12
  • Storage: 25 GB available space
  • Additional Notes: Shader Model: 6

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Oct. 2025
I've lately been on a binge of art games, interestingly different interactive experiences and all that is masterfully deviant in gaming. And I can tell you this game is a work of art in every sense of the word. Lee Petty's best work yet. It's a scape of environment, concepts, feelings, meaning, sound, that you traverse organically. There is no HUD, there is no score, there is no combat, there is nothing that can detract from the lush, richly imagined world that you traverse just guided by your curiosity and wonder. Visually, it looks like the sort of beautiful game concept art you may have seen long before a game release, art that usually looks nothing like the final product, even if the final product is beautiful. In Keeper's case, it's like the concept art came to life and *is* the product. This game, and I am not exaggerating, is like a painting almost every single frame of the experience. I can't even name you a game that is this beautiful in terms of flawless execution on art direction. You'll come across very many exquisite compositions that you can just take a still of and hang on a wall in your house. Nothing is jarring, out of place, ugly or aesthetically weird looking. It's filled to the brim with a very rich palette of colors that is such a feast to the eye you might start suspecting you spontaneously contracted tetrachromacy. Its painterly quality reminded me of one of my favorite movies "What Dreams May Come".. there are many moments in the game where you could swear you're looking at actual paint in a subtle yet visceral way I've not seen in any other game, even ones that are supremely artful like Shadow of The Colossus or Journey. It's hard to put into words, but it's very clear great effort went into creating a world where the player naturally explores and discovers, while beautifully conducting the player's experience along the way as well. Keeper is an interactive reel of stunning continuous shots that feel endless as you explore curious puzzles and an ever-branching environment. You'll go through awe, disappointment, curiosity, surprise, and delight as you let this game take you on a journey through its living and breathing art. I wrote the above just a few hours in. After finishing it, I'd like to add: Just finished Keeper and literally shed tears during the final credits roll, accompanied by a hauntingly beautiful score. What this game achieves in stirring emotion with light and form alone is genius. It’s an emotional rollercoaster that crescendos and culminates in something overwhelming. And it's that explosion of creativity that made me shed tears. The experience evolves and intensifies, but I don’t want to spoil it. The best thing you can do is go into it blind. Don’t watch any reviews. The ones that truly understand it, like Gamespot’s (IGN less so), don’t spoil anything anyway. Of course art is subjective, but rating this game anything below a 9 feels like a crime against games, art, and possibly humanity. So without spoiling it, I'd like to add that once you start playing Keeper, you actually took LSD. You just don't know it yet. I promise it will take you places you don't expect, and it's not about a cutesy lighthouse any more than Dostoyevsky’s "The Idiot" isn’t about a fool or Munch’s "The Scream" is about yelling. Visually, it’s as if Salvador Dalí’s, Zdzisław Beksiński’s, and Max Ernst’s works were fused and brought to life into a work that very much has its own distinctive character. I am not exaggerating when I say there is no other game with this many moments that could be framed as art. Golden ratios, rule of thirds, leading lines, implied lines, framing, negative space, worm’s-eye views, bird’s-eye views, layering, and foreground framing are everywhere. The visual rhythms and Gestalt principles are masterfully handled. The play with color, from complementary and analogous to triadic and tetradic, and the color symbolism throughout, are all shockingly good. This is a masterclass in art, and its visuals will be studied in art classes. It's in fact that brilliant and I dare say genius. Mark my words. Keeper is the pinnacle of what games can be as art: raw creative expression pulling you into a whirl of feelings. It shot straight into my top three art games of all time, alongside Journey and Shadow of the Colossus. And yet Keeper is in league of its own.
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Oct. 2025
Easily one of the most impressive visual experiences in all of videogames. Ever. If you think the trailer goes places... just wait till you see the second half of the game. This is so special.
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Oct. 2025
Keeper is a such nice little game, basically a lighthouse 'walking sim' with light puzzles and a little platforming. The art style and environments are so beautiful. Especially when playing on a capable HDR display, the game looks phenomenal! Gameplay-wise it does change things up a few times to not become too stale, without wanting to spoil it. I feel like the puzzles however do get a little repetitive in the second part. The game is rather heavy on performance, which I already assumed due to the use of UE5. Some review here mentioned the game is playable "well" on Steam Deck which is clearly a lie or just insane copium. It can't even maintain 30 FPS on very low settings with FSR Performance (which also looks abysmal), so don't even bother. Sadly Microsoft didn't care to promote this game at all, which is a shame since it doesn't get the attention it deserves. Probably they're just looking for yet another excuse to shut down even more studios. I really hope that's not the case, Double Fine makes such amazing games!
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Oct. 2025
This is what all games should strive to be. Keeper is an imperfect piece of art, but a very personal one. This is the type of work that comes from the bottom of someone's heart and it's difficult not to feel a certain gravitas when you play it. Like many "art games", Keeper tells it's story purely through visual means, in it's whimsical setting we follow the adventures of the guardian light of this fantastical world to purge it of the Wither. It would be unjust to try to convey in words how dream-like and weird this world is, but I will say that it's impressive how comfortable the game plays in it's alien environment. *Keeper never looses itself in the cheap aestheticism of being weird just for the sake of it.* The unique and well realized art style accounts for a huge part of the charm of Keeper. The rest of the game is more than good enough not to let this well crafted illusion fall apart. The game manages to let itself tell a story without committing the sin of many games of this genre, thinking the message too important as to make the whole package feels forced and lose itself in it's self-importance. No, Keeper is not a (poor) metaphor for something else. Keeper is a very bizarre story with characters and their arcs, it's note a code to be read, nor a work to be deciphered. And for that reason I think it will resonate differently with people. For me, I'm quite alright to have known, albeit briefly, it's wacky vibes, and let it tell me a very touching story about a magical entity never giving up on it's mission.
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Oct. 2025
Great little short experience, definitely more on the artsy side. BOY OH BOY WOULD I LOVE TO BE ABLE TO CONTROL THE CAMERA DIRECTLY, THOUGH.
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Frequently Asked Questions

Keeper is currently priced at 29.99€ on Steam.

Keeper is currently not on sale. You can purchase it for 29.99€ on Steam.

Keeper received 305 positive votes out of a total of 336 achieving a rating of 8.37.
😎

Keeper was developed by Double Fine Productions and published by Xbox Game Studios.

Keeper is playable and fully supported on Windows.

Keeper is not playable on MacOS.

Keeper is not playable on Linux.

Keeper is a single-player game.

Keeper does not currently offer any DLC.

Keeper does not support mods via Steam Workshop.

Keeper does not support Steam Remote Play.

Keeper is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Keeper.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 28 October 2025 00:27
SteamSpy data 27 October 2025 17:29
Steam price 28 October 2025 13:03
Steam reviews 27 October 2025 03:45

If you'd like to dive deeper into the details about Keeper, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Keeper
  • SteamCharts - Analysis of Keeper concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Keeper compatibility
Keeper PEGI 7
Rating
8.4
305
31
Game modes
Features
Online players
35
Developer
Double Fine Productions
Publisher
Xbox Game Studios
Release 17 Oct 2025
Platforms