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Kristala on Steam

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Kristala is a dark fantasy ARPG featuring challenging combat, fluid parkour, and deep exploration. Master the ancient magic of the Sacred Kristals and uncover the source of a mysterious curse in a thrilling, story-driven adventure.

Kristala is a fantasy, action and souls-like game developed and published by Astral Clocktower Studios.
Released on April 23rd 2026 is available only on Windows in 11 languages: English, French, German, Portuguese - Brazil, Spanish - Latin America, Hungarian, Simplified Chinese, Traditional Chinese, Korean, Japanese and Arabic.

It has received 487 reviews of which 346 were positive and 141 were negative resulting in a rating of 6.8 out of 10. 😐

The game is currently priced at 40.99€ on Steam, but you can find it for 6.04€ on Eneba.


The Steam community has classified Kristala into these genres:


Here is the detailed breakdown of supported languages for Kristala:

UI Subtitle Audio
English
German
French
Korean
Simplified Chinese
Traditional Chinese
Japanese
Hungarian
Portuguese - Brazil
Arabic
Spanish - Latin America

Media & Screenshots

Get an in-depth look at Kristala through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS: Requires a 64-bit processor and operating system OS: Windows® 10, Windows® 11, 64bit
  • Processor: Intel® Core™ i5-9600K / AMD Ryzen™ 5 3600 (6-core)
  • Memory: 16 GB RAM
  • Graphics: NVIDIA GeForce RTX 2060 (6–8 GB VRAM) / AMD Radeon RX 5600 XT (6 GB)
  • DirectX: Version 12
  • Network: Broadband Internet connection
  • Storage: 25 GB available space
  • Sound Card: 16 bit stereo, 48kHz WAVE file compatible
  • Additional Notes: SSD recommended

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

34 hours played
Aug. 2026
This has been a lot of fun. It looks great and plays great on a controller. The only issue I have had is wandering lost in new area. It seems like it could really benefit from a map.
2 hours played
July 2026
While this isn't expected to be the next Elden Ring, it's actually quite decent for an Indie game. It's also good for the furry fans.
30 hours played
July 2026
I want to be honest here. The game deliveres what it shows. Ninjastyle-stealthsections and dark soulsy combat. But(t). It has very limited weapons. Claws, Sword&board and greatswords. And those in different flavours as of statscaling and special attacks. The combat has its rythm, with some practice you can feel invincible parrying everything. Then there are the bosses. Mostly they are fine, but some feel just unfair with either comboing you from 100 to 0 with out any chance to get away if you miss a parry or some unblockable AoE that just hits you. Enemy variety is limited, you'll learn what each one does as you will encounter them over and over again in their respective area Then there are some issues with the menus, fasttravel and general controls. Very often I got stuck on some wooden pole during a fight and got slaughtered, or my camera jerked around colliding with something. And last, do not even attempt to run this game on lower hardware. It will stutter in single fps and be absoloutly unplayable. would I recommend this game? Yesn't. If you can handle unpolished jank its good fun. The game expects you to fail and try again, runbacks are short, shortcuts are plenty, but this won't be a nice stroll through an adventure.
17 hours played
May 2026
To be honest, I had considered buying Kristala at release but the early reviews scared me off and at first I wrote off the game as yet another indie game loaded with bugs that would never be worth my time, but I kept seeing posts on Reddit about the devs pushing patches like crazy so I decided to come back and give it a chance, and I am really glad that I did because now I am hooked. While I’ve enjoyed pretty much everything about it so far from combat to jumping around and traversing the world like I would imagine any humanoid feline would, I actually think the part I’ve been most impressed with so far is the level design and interconnection of the world. I saw some people asking for a map but I’ve found the world extremely intuitive and easy to memorize, especially due to the clever shortcuts and interconnectivity of the world. It honestly reminds me in so many ways of Dark Souls 1 and Bloodborne and has given me many of the same feelings I had when playing those games for the first time and falling in love with the genre.The cherry on top is the amazing voice acting. If you’re on the fence, give Kristala a chance. It’s in a much better state now after all the patches and I can tell the developers really care about their game.
20 hours played
May 2026
Sigh. Where do I even start? I just finished the game and honestly, the overall concept is amazing. There’s so much potential here, which is what makes it even more disappointing that it failed to fully deliver on what it was trying to be. I lost count of how many lag spikes and random stutters I experienced throughout my playthrough. Enemies would randomly stand still or run in place, only to suddenly hit you with a red attack the moment you got close enough. Trying out different builds also became frustrating because half the time I was worried I’d fall through the ground mid spell, or have a boss freeze and unfreeze/teleport directly to me and one-shot me. And don’t even get me started on the hitboxes. Being behind or beside a boss while it’s attacking in another direction still somehow gets you killed because the slightest touch registers as a full hit. The frustrating part is that I genuinely wanted to see the good in this game. I wanted to enjoy it because underneath all the issues, there actually is a fun game here. The quests were interesting, the world and storyline kept me engaged, and the weapons and armor were genuinely enjoyable to experiment with. But the technical problems add up over time, and it makes it really hard for me to recommend this game to others in its current state. Honestly, I wish it had stayed in early access longer because right now it feels more like an unfinished project trying to present itself as a finished release. That said, if you’re someone with patience and can look past the issues, there’s definitely fun to be had here. Otherwise, I’d recommend waiting for more updates. I can absolutely see this game becoming something great. it’s just not at its best right now. Still, thank you to the developers for the work and passion put into this project. There’s clearly something special here, and I genuinely hope the team keeps pushing forward because this game has the potential to become something truly great over time.

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Frequently Asked Questions

Kristala is currently priced at 40.99€ on Steam.

No, Kristala is currently not on sale. You can purchase it for 40.99€ on Steam.

Yes, Kristala received 346 positive votes out of a total of 487 achieving a rating of 6.78.
😐

Kristala was developed and published by Astral Clocktower Studios.

Yes, Kristala is playable and fully supported on Windows.

No, Kristala is not playable on MacOS.

No, Kristala is not playable on Linux.

No, Kristala is not playable on Steam Deck.

This information about Kristala is not available yet.

No, Kristala does not support VR.

Kristala is a single-player game.

Yes, there are 5 DLCs available for Kristala. Explore additional content available for Kristala on Steam.

No, Kristala does not support mods via Steam Workshop.

No, Kristala does not support Steam Remote Play.

Yes, Kristala is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Kristala.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 12 November 2026 23:57 UTC
SteamSpy data 01 November 2026 03:00 UTC
Steam price 13 November 2026 19:32 UTC
Steam reviews 21 October 2026 07:54 UTC

If you'd like to dive deeper into the details about Kristala, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Kristala
  • SteamCharts - Analysis of Kristala concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Kristala compatibility
Kristala
Rating
6.8
346
141
Game modes
Features
Online players
6
Developer
Astral Clocktower Studios
Publisher
Astral Clocktower Studios
Release 23 Apr 2026
Platforms
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