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Record of Lodoss War-Deedlit in Wonder Labyrinth- on Steam

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A 2D Metroidvania-style game developed under the supervision of Ryo Mizuno, depicting the story of Deedlit and the events leading up to Record of Lodoss War: Diadem of the Covenant. Use a variety of weapons and spirit powers to unravel the mystery of the labyrinth.

Record of Lodoss War-Deedlit in Wonder Labyrinth- is a metroidvania, female protagonist and based on a novel game developed by Team Ladybug and WSS playground and published by WSS playground and Alliance Arts.
Released on March 27th 2021 is available on Windows, Steam Deck and Steam Machine in 11 languages: English, Japanese, Simplified Chinese, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Russian, Traditional Chinese and Korean.

It has received 7,187 reviews of which 6,612 were positive and 575 were negative resulting in a rating of 8.9 out of 10. 😎

The game is currently priced at 7.55€ on Steam with a 55% discount.


The Steam community has classified Record of Lodoss War-Deedlit in Wonder Labyrinth- into these genres:


Here is the detailed breakdown of supported languages for Record of Lodoss War-Deedlit in Wonder Labyrinth-:

UI Subtitle Audio
English
German
French
Italian
Korean
Spanish - Spain
Simplified Chinese
Traditional Chinese
Russian
Japanese
Portuguese - Brazil

Media & Screenshots

Get an in-depth look at Record of Lodoss War-Deedlit in Wonder Labyrinth- through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows 2000 / XP / Vista / 7 / 8 / 10
  • Processor: Intel Core2 Duo or higher
  • Memory: 2 GB RAM
  • Graphics: Open GL compliant video card
  • Storage: 50 MB available space

Steam Price & Best Deals

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

7 hours played
Sept. 2026
After Touhou Luna Nights , I couldn't resist and decided to dive immediately into its spiritual successor, which is also an unexpected license to see, based on a series that, while it basically codified the Japanese variation of D&D-inspired high fantasy, has been out of the spotlight for many years. The game was developed as a companion piece to a novel that launched a new saga in the Lodoss War setting (the original creator is credited as having given input to the game), although the plot is quite confusing even for people in the know, and is intended to be so until the end. For the same reason, however, you can still appreciate Deedlit in Wonder Labyrinth even if you are completely new to Lodoss, controlling the High Elf who is basically the face of the franchise. The UI is almost identical to Luna Nights and allowed me to familiarize myself with it immediately. Once into the game proper, however, I could see that it veers closer to the model of Castlevania: Symphony of the Night , with Deedlit's walking cycle looking outright plagiarized from Alucard's. Consumable items are still selectable along with spells, but pausing allows you to swap weapons and bows. The former come in a large variety, ranging from quick and short-range, to powerful weapons striking in slow and ample arcs, to even a few throwables; the latter are of course less varied, but notable are a few that throw multiple arrows, or even homing arrows. Joke weapons abound, like bows described as made of Carbon Fiber or Composite, or a rubber mallet that sells for little but is somehow more powerful than a lot of regular weapons. As only a few weapons can be considered really slow, ultimately for many it will likely come to simply using the newest strongest weapon — and selling the older ones to buy the next stronger weapon — but there's enough to fit any play style. A very small yet greatly appreciated innovation is that a minimap is always visible in a corner of the screen. Central to the game is what its store page calls the "Elemental Spirit" system, although I like to call it "Magic Polarity". Bringing Ikaruga to mind and already used by Team Ladybug in their Shin Megami Tensei mini-game, it consists of swapping between Sylph (Air) and Salamander (Fire), each giving a few perks, while also resisting enemy attacks and hazards of the same type and even recharging MP if hit by them; also, enemies killed with one Spirit release items that raise the level of the other. Having even just one of the Spirits at Level 3 causes it to recharge Deedlit's HP fairly quickly. There are some situations where a quick swap of Spirits is necessary to cross obstacles, but never so many that the mechanic would become obnoxious. The puzzle aspect is much simpler here, just some ropes and mechanisms to hit with arrows, often ricocheting them off metal plates. More trial-and-error than strategy, and annoying when involving gears that have to be constantly hit on the same side to spin. Once again, and thankfully, there aren't too many of those. The pixel art is a further step forward from Team Ladybug's previous games. The spritework is amazing not only for its quality, but also in the variety of monsters encountered. The huge dragon bosses stand out the most, but even some large regular enemies encountered in the dungeons are quite impressive, like the Basilisk you can see a few seconds into the trailer. Music is more of a mixed bag, not for any lack of quality, but simply because I didn't find it terribly fitting. Just like their previous title, the developers chose to go with a "compact" adventure and a dense map; the game lasted around 6 hours for me, and not a single minute felt boring or wasted. I could have lived without the boss rush - not the mode unlocked after completion, I'm talking about a string of several earlier bosses recycled - before the final section, though. There are lots of little details to find and love, like the Shades causing darkness until you destroy them. Did you also know that some QR codes are hidden here and there, and scanning them leads to hints? If you even mildly like the genre, this is another must-play from Team Ladybug.
11 hours played
Aug. 2026
Short but sweet action heavy metroidvania, Deedlit in Wonder Labrynth has 3 key things going for it: 1) Absolutely GORGEOUS pixel art! Pre-AI, the high levels of craft and gloriously large frame counts on this wonderful art must've been the bulk of the game's development, because this game is never not a wonder to look at if you like the 80's Bubble-Era Anime style the game uses (and I certainly do). 2) You got my Ikaruga in my Metroidvania! The first key gimmick of the game is switching between two elements, fire and ice, with the ability to absorb the matching element and doing extra damage to its opposite. It's a simple gimmick, but but layered on top of some well designed enemies and bosses, it's used to great effect to add that exactly needed complexity to encounters that grants the "extra spice" to make them memorable and engaging where so many other indie metroidvanias come off bland. 3) Legolas-like archery action merges Samus with Alucard! While the core gameplay starts VERY SotN-like with a melee weapon and a back dash, pretty quickly you get a bow and you're shooting surprisingly precise missiles all over the place in both combat and for numerous puzzles, which really makes the core gameplay feel like the perfect merger between the Metroid and the Castlevania of the genre's namesakes. So, while the game really isn't very long, and its challenge is limited unless you want to really master everything, the experience you'll have here is quite a bit of fun, and recommended. Though you should be warned: This almost certainly will make you intrigued about Record of Lodoss War, and you're gonna be digging around the internet learning about an ancient anime/light novel/tabletop series and by the time you've scratched that itch . . . you're now a WEEB!
8 hours played
July 2026
One of the best metroid-vania games ever made. Ladybug's 2D engine is amazing and unrivaled. Sharp, detailed 2D graphics. Amazing audio. Dynamic physics and effects. And an incredibly small install footprint. It's not terribly long. However it's compact, non stop fun. It captures the magic of Castlevania: SOTN while retaining its own identity. I feel like the game's name is its largest barrier to adoption/popularity. I'm not sure how popular Record of Lodoss War is in the USA. And it's kind of a long, convoluted title. Their equally amazing shmup Drainus also has an awkward name problem. I don't know much about the Record of Lodoss War lore, but the story is engaging regardless. The ending is especially gripping when you learn the truth of the Wonder Labyrinth and why Deedlit is there.
13 hours played
May 2026
I fondly remember watching the Lodoss War anime as a kid and was very excited to see this game pop up in my recommendations. It's an after-the-ending sort of story, rather like Frieren: Beyond Journey's End, and is technically full of spoilers for Parn's own adventure to become the Knight of Lodoss, but anybody familiar with fantasy tropes won't be shocked and this game can still be enjoyed by anybody. The Metroidvania design is drawn directly from Castlevania: Symphony of the Night without really any of the hardcore combat mechanics which have migrated into this genre over recent years, so in that sense Wonder Labyrinth is a throwback to simpler times. Never fear, though, there is a steady flow of new weapons and magic spells keeping the moment-to-moment fresh, and Deedlit learns enough traversal skills to make her feel satisfyingly nimble. Character sprites are big and beautiful, with some new enemy type around every corner, and the variety of boss encounters are great too. For only 12 hours, I enjoyed every moment of scouring the map for secrets, and it helps that the soundtrack is equally delightful. As an aside, I've seen some people have trouble finding the unlockable Boss Rush mode. Rather than being added to the main menu, it appears as a new option when you load your save, because Deedlit's leveling carries over between the two modes. If it feels too hard at first, do some exploring and grinding in the story mode, buy some items if needed, then try again. And pay attention to the elemental affinity system!
20 hours played
April 2026
A beautiful short adventure, the gameplay is simple yet very rewarding and satisfying. Enemies are varied and somewhat challenging. The levels are very straightfoward and linear; despite being a metroidvania, very little backtracking is required.

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Frequently Asked Questions

Record of Lodoss War-Deedlit in Wonder Labyrinth- is currently priced at 7.55€ on Steam.

Yes, Record of Lodoss War-Deedlit in Wonder Labyrinth- is currently available at a 55% discount. You can purchase it for 7.55€ on Steam.

Yes, Record of Lodoss War-Deedlit in Wonder Labyrinth- received 6,612 positive votes out of a total of 7,187 achieving a rating of 8.91.
😎

Record of Lodoss War-Deedlit in Wonder Labyrinth- was developed by Team Ladybug and WSS playground and published by WSS playground and Alliance Arts.

Yes, Record of Lodoss War-Deedlit in Wonder Labyrinth- is playable and fully supported on Windows.

No, Record of Lodoss War-Deedlit in Wonder Labyrinth- is not playable on MacOS.

No, Record of Lodoss War-Deedlit in Wonder Labyrinth- is not playable on Linux.

Yes, Record of Lodoss War-Deedlit in Wonder Labyrinth- is playable on Steam Deck, though it might require a few minor tweaks. Make sure to check the Steam store page and community feedback on ProtonDB for exact compatibility details.

Yes, Record of Lodoss War-Deedlit in Wonder Labyrinth- is playable on Steam Machine, though it might require a few minor tweaks. Make sure to check the Steam store page and community feedback on ProtonDB for exact compatibility details.

No, Record of Lodoss War-Deedlit in Wonder Labyrinth- does not support VR.

Record of Lodoss War-Deedlit in Wonder Labyrinth- is a single-player game.

Yes, there is a DLC available for Record of Lodoss War-Deedlit in Wonder Labyrinth-. Explore additional content available for Record of Lodoss War-Deedlit in Wonder Labyrinth- on Steam.

No, Record of Lodoss War-Deedlit in Wonder Labyrinth- does not support mods via Steam Workshop.

No, Record of Lodoss War-Deedlit in Wonder Labyrinth- does not support Steam Remote Play.

Yes, Record of Lodoss War-Deedlit in Wonder Labyrinth- is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Record of Lodoss War-Deedlit in Wonder Labyrinth-.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 17 October 2026 09:02 UTC
SteamSpy data 15 October 2026 20:20 UTC
Steam price 26 October 2026 20:09 UTC
Steam reviews 22 October 2026 18:05 UTC

If you'd like to dive deeper into the details about Record of Lodoss War-Deedlit in Wonder Labyrinth-, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Record of Lodoss War-Deedlit in Wonder Labyrinth-
  • SteamCharts - Analysis of Record of Lodoss War-Deedlit in Wonder Labyrinth- concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Record of Lodoss War-Deedlit in Wonder Labyrinth- compatibility
Record of Lodoss War-Deedlit in Wonder Labyrinth-
Rating
8.9
6,612
575
Game modes
Features
Online players
7
Developer
Team Ladybug, WSS playground
Publisher
WSS playground, Alliance Arts
Release 27 Mar 2021
Platforms