Rogue on Steam - User reviews, Price & Information

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Experience the commercial port of the game that spawned a thousand 'Rogue-likes'. Venture into the Dungeons of Doom in search of the legendary Amulet of Yendor, and hopefully escape with your life! Randomly generated dungeons await you, full of nasty monsters, insidious traps, and glittering loot.

Rogue is a traditional roguelike, rogue-like and perma death game developed by Epyx and Inc. and published by Pixel Games UK.
Released on October 22nd 2020 is available in English only on Windows.

It has received 444 reviews of which 421 were positive and 23 were negative resulting in a rating of 8.8 out of 10. 😎

The game is currently priced at 2.99€ on Steam.


The Steam community has classified Rogue into these genres:

Media & Screenshots

Get an in-depth look at Rogue through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows 7
  • Processor: x86

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Sept. 2025
I used to play this game in 89' on my radio shack PC. Hours and hours of entertainment in the barracks. Let your mind wander about how many ways to bet with soldiers and this game. As I said, hours of enjoyment.
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July 2025
It's a bit weird trying to do a review for Rogue. It's THE game that started all the Rogue games. Roguelike has entered the language as meaning a dungeon crawler with quests, beasties, magic items, and treasure. That's what it is. I love it - but will you? If you loved it before, go, buy it again! Come back if you're stuck on working the Save function - i do explain that below. It's old (born in 1980 and freeware at the time), so the graphics are barely graphics, it's just a few symbols, lines, dots, and some letters. R means Rattlesnake (all the letters are beasties), that musical note is a scroll, etc. You're that lit sort-of-smiley that sheds a little light from your torch. The game does explain what you're meeting, seeing, or picking up, and on this version, you spoiled kids have the actual Instruction Manual! I am enjoying playing, it's amazing how one needs so little actual graphics to be suddenly (in one's imagination) in a dungeon, bravely exploring (or running for the door down, that you saw in the last room, before the troll catches you). Perhaps if you grew up with maybe Morrowind being the least fancy graphics you saw, this might not be playable. But it's so cheap, do you care? It might be really good. However, the save function is... tricky. I first played Rogue back in about 1987. I used it to teach people how to use computers. Back then people were still refusing to learn how to use them. They thought they were like typing, or algebra, "it's not like I'll ever need them in real life!" -and funnily, i DID have to use both algebra and typing as i got into computers. Or they were deathly afraid of THE KEY - the keyboard key that would, when struck, wipe the computer or make it explode. Giving them a game (and yes, getting them addicted), turned out to be a fabulous way to help them learn that bashing the keyboard while fighting a rattlesnake (or a troll) wasn't terminal, at least not for the computer. I utterly loved the game. We never figured out the Save function, so always had to play until we died. And die we did. A lot. Though sometimes we'd come to work in the morning (10am, it was a music studio, we didn't do early), and discover the night shift (supposed to knock off by 11pm) still playing. Staff would slide in when it wasn't their shift, in the hope of getting a game in. So right from the start, video games were addictive. It's really nothing new. However, I have got the Saving down now - so if you're interested, Type capital S, save a game as say SAVE1.SAV and it will ask you to start a new game or go back to Steam. Say no to a new game, go back to Steam, and then copy your SAVE1,SAV, rename the copy as ROGUE.SAV and the game will then load it. It will not load any other .SAV file. It will not see them. ROGUE.SAV is the only one. And once it's loaded a ROGUE.SAV file? Yeah, it DELETES it, hence me saying copy it and rename the copy. This sounds awfully complex and weird. Well yes, i suppose it might be - but the game barely uses any space, or any memory. It is therefore super fast to both load, or to save, quit, copy your save, load, go again. You don't need to shut down the File Manager (I'm in Windows on a PC) you can leave that open for access to the Rogue SAV files. So i'm coping with the fiddly bits. Oh, the SAV files are with the rest of the game, just look at Steam, the game, and right click to get the Manage option, then Local Files. Go to bottom of Rogue directories, and the SAV files will be with the actual Game EXE. Easy as. Well. Possibly Retro as?
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June 2025
For a game that dropped in 1980 and pretty much invented the now overused (and often misapplied) term "roguelike," Rogue still holds up as a damn good time. This is gaming distilled down to its brutal, brilliant essence - no flashy graphics, no hand-holding, just pure dungeon-crawling tension where every step could be your last. I'm currently diving into the 1985 version (available here for under $3), and it's shockingly addictive. If you’ve got even a passing interest in gaming history or just want to see where the genre got its teeth, this is absolutely worth a play. You might even start to understand why so many modern indie devs are still trying to recapture what Rogue nailed 40+ years ago.
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March 2025
A Classic , a bit different version than on the Coco3. But, cool to play and remember the hours of game. I never made it all the way down, and back, but will keep on..!
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March 2025
Rogue is a masterpiece of simplicity and depth. It’s easy to pick up and play, but every run feels like a new adventure full of challenges and surprises. The game perfectly balances accessibility with strategic depth, making it one of those games where you always tell yourself, "Just one more run!" The randomly generated dungeons ensure no two playthroughs are the same, and the difficulty keeps you on your toes without feeling unfair. Whether you're a fan of classic roguelikes or just discovering the genre, Rogue is an absolute gem that stands the test of time. So glad I stumbled upon this – highly recommend it!
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Frequently Asked Questions

Rogue is currently priced at 2.99€ on Steam.

Rogue is currently not on sale. You can purchase it for 2.99€ on Steam.

Rogue received 421 positive votes out of a total of 444 achieving a rating of 8.77.
😎

Rogue was developed by Epyx and Inc. and published by Pixel Games UK.

Rogue is playable and fully supported on Windows.

Rogue is not playable on MacOS.

Rogue is not playable on Linux.

Rogue is a single-player game.

Rogue does not currently offer any DLC.

Rogue does not support mods via Steam Workshop.

Rogue does not support Steam Remote Play.

Rogue is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Rogue.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 22 January 2026 06:33
SteamSpy data 23 January 2026 06:59
Steam price 29 January 2026 04:38
Steam reviews 27 January 2026 03:54

If you'd like to dive deeper into the details about Rogue, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Rogue
  • SteamCharts - Analysis of Rogue concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Rogue compatibility
Rogue
Rating
8.8
421
23
Game modes
Features
Online players
3
Developer
Epyx, Inc.
Publisher
Pixel Games UK
Release 22 Oct 2020
Platforms