Rogue Empire: Dungeon Crawler RPG on Steam - User reviews, Price & Information

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Explore randomly generated content and experience the thrill of a classic tactical turn-based rogue-like RPG! Choose from a diverse cast of characters, each with their own unique abilities and strengths. Get ready for an unforgettable journey of strategy, skill, and discovery.

Rogue Empire: Dungeon Crawler RPG is a traditional roguelike, rogue-like and perma death game developed and published by Portal Entertainment.
Released on January 25th 2019 is available in English on Windows, MacOS and Linux.

It has received 383 reviews of which 331 were positive and 52 were negative resulting in a rating of 8.0 out of 10. 😎

The game is currently priced at 14.79€ on Steam.


The Steam community has classified Rogue Empire: Dungeon Crawler RPG into these genres:

Media & Screenshots

Get an in-depth look at Rogue Empire: Dungeon Crawler RPG through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows Vista, 7, 8, 10
  • Processor: 2 GHz
  • Memory: 1 GB RAM
  • Graphics: 800x600 minimum resolution
  • Storage: 1 GB available space
MacOS
  • OS: Mac OS X 10.5.8 or better
  • Processor: 2 GHz
  • Memory: 1 GB RAM
  • Graphics: 800x600 minimum resolution
  • Storage: 1 GB available space
Linux
  • Processor: 2 GHz
  • Memory: 1 GB RAM
  • Graphics: 800x600 minimum resolution
  • Storage: 1 GB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

May 2025
Rogue Empire: Dungeon Crawler RPG, developed by Portal Entertainment, is a love letter to old-school roguelikes wrapped in a modern user interface. Beneath its pixelated surface lies a surprisingly deep experience with randomized worlds, permadeath tension, and just enough narrative to keep you pushing deeper into the darkness. It may not have the flashiest presentation, but for fans of strategic combat, procedural dungeons, and character customization, Rogue Empire is a hidden gem that punches well above its weight. At its core, Rogue Empire is about survival, exploration, and tactical decision-making. You choose from a range of races and classes, then dive into turn-based grid combat across procedurally generated dungeons. The moment-to-moment gameplay is classic roguelike: tight corridors, traps, hidden loot, and a steady stream of monsters to overcome. What makes it shine is the sheer variety of systems. You’ll find magical weapons with randomized effects, dozens of skills to unlock, pets that can fight by your side, and a hunger system that adds constant pressure. The game rewards patience, planning, and a willingness to learn from each brutal defeat. Rogue Empire offers both a Campaign Mode and a more traditional Challenge Dungeon. The Campaign has a light story and a world map with multiple dungeons to conquer, while the Challenge Mode focuses on pure roguelike survival. Both are packed with replay value. Classes like Assassin, Wizard, and Beastmaster play dramatically differently, and the game encourages experimentation. Some combinations are devastating. Others? Less so—but failure is part of the fun. The game's leveling system is flexible, letting you shape your hero through attributes, gear choices, and a skill tree that opens up as you go. Every run feels distinct. Let’s be honest—Rogue Empire isn’t winning any beauty contests. Its pixel art is serviceable, but lacks the polish and cohesion of higher-budget indie titles. That said, enemy sprites are distinct, spell effects are clear, and the UI is surprisingly intuitive given how many systems are at play. It’s not ugly—it’s just humble. And in a genre built on ASCII roots, that’s almost part of the appeal. The soundtrack is minimalist but effective, offering ambient tracks that don’t distract from the gameplay. Sound effects get the job done, though they're not particularly memorable. It’s clear the focus is on gameplay over immersion—but you’ll be too busy trying not to die to notice much. One of Rogue Empire’s strengths is its ability to cater to both hardcore roguelike veterans and more casual players. While permadeath is present (and brutal), you can toggle various options to make the experience more forgiving, such as save slots or tutorial tips. However, the difficulty curve is sharp. Some enemies can wipe you out if you're not prepared, and environmental hazards can feel unfair at times. But if you're looking for a challenge that respects your intelligence, this is it. Rogue Empire is a passionate, well-crafted roguelike that nails the fundamentals and adds just enough depth to keep you coming back. It’s not the most polished or modern-looking game out there, but its smart systems, strategic gameplay, and replayability make it worth the dive for genre fans. Pros: -Deep character customization -Excellent turn-based tactical combat -Multiple modes and races/classes -High replay value Cons: -Dated visuals and basic animations -Occasional balance spikes -Story and writing are functional, not compelling If you're craving a no-nonsense roguelike dungeon crawler with satisfying depth and strategic challenge, Rogue Empire is a strong pick—especially for fans of games like Tales of Maj’Eyal or ADOM. Just be prepared to die a lot... and love it. Rating: 8/10
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May 2025
6/10 Reminds me a little of some other Roguelikes, but slightly better. Some other Roguelikes feel punitive & unnecessarily unfriendly to new players, while this one is a little more plain *fun*... though apparently it can be quite challenging if you'd like it to be. It does have significant autoexplore issues, item/enemy visibility issues, and unnecessary complexity that hold it back from a higher score. Rogue Fable 3 is much better in almost every category. It'll be tough for another Roguelike to ever dethrone RF3. Maybe possibly RF4 will. Pros: - Good music - Can zoom in/out a *massive* amount - Tons of difficulty and game/campaign options, including no permadeath - You can actually change movement/autoexplore speed. This is *huge* for me as I hate when it's so fast my character is effectively teleporting & I don't know how they got there - Lots of character stats, equipment slots, etc. There's a lot of depth, but it's not overwhelming - Nice color palette. Not boring or murky like many games - I love the glowing effects you see with some spell effects, leveling up, portals and whatnot - Really cool levelup sequence. You also get "cards" which are semi-random skills, usually passives but not always - Has a combat log, which is fantastic for knowing what's going on and for learning the game Mehs: - Characters extremely ugly with massively huge heads. I wish there were more character appearance options since you're staring at them for countless hours - Good enemy variety, but it feels bizarre. Why on earth are all these different things working together in the same room/level? Rogue Fable 3 does this much better with 4 levels at a time with a theme of enemies Cons: - Biggest one: it's often very difficult to see items on the ground. Sometimes it's because the height of the tile in front of it blocks your view of it, sometimes it's because background items like rocks look like items, and sometimes it's because it's a similar color as the background. Autoexplore does take you to items on the ground, but only once so if you're not paying enough attention, you could miss stuff. At least gold is automatically looted - Similarly, sometimes enemies are hard to see because they blend in and/or are partly shadowed due to partial vision (though your character knows they're there) - Autoexplore takes you to the previous exit when a level is cleared. Rather annoying when you want to go forward, not back... which is almost all the time - If going back to a previous level, autoexplore takes you to every little thing you had to drop because you couldn't carry it or because it wasn't worth enough to pick up. Very annoying - Autoexplore stops for barrels, which never seem to have anything useful in them - Can't stop autoexplore once it's going - Too difficult to learn new spells early on - Tons and *tons* of unnecessary items and spells. Rogue Fable 3 is much better at this with fewer but more versatile spells and with fewer garbage items - Locked door mechanics are unnecessary. Why does the Unlock spell take health from the caster?? Why so many keys? Why does kicking a door do more damage vs literally breaking my leg when exploring on the world map? None of it makes sense and none of it adds to the enjoyment of the game - Energy system isn't explained and is altogether unnecessary - Druids can't use any ranged weapons at all? Not even a staff? I don't remember it warning me of that. Lame - All pets kinda suck. Either they don't follow you or you have to keep casting something to teleport them, and/or they're quite weak. Also, Druids likely won't be learning any summon for a long time, and Mages not for a very long time - Dev seems so concerned with "balance" that it makes the game less fun for most classes. It's unfortunate - Boss fights aren't terribly fun
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April 2025
I just beat this game as a Warrior and had a blast! I would highly recommend this game to anyone who likes this genre. It is well-balanced and has a large variety of items, skills and attributes. If anyone has any questions about this game, I'd be happy to answer them. Well done developer!
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Jan. 2025
Very fun game, the interface is awesome, can tell a lot of work went into it, best interface I've seen in a long time. Great class, treasure, abilities variety, highly recommend!
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July 2024
Great turn based dungeon crawler, graphics are pretty nice compared to many in the ''traditional rougelikes'' genre, with a decent number of races, I would prefer more classes (I come from ADOM). There is an infinite dungeon mode that each level enemies get a buff for each level depth it's quite nice. Campaign maps. Each game played gives an amount of currency which you can spend on perma-buffs for future characters generated.
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Frequently Asked Questions

Rogue Empire: Dungeon Crawler RPG is currently priced at 14.79€ on Steam.

Rogue Empire: Dungeon Crawler RPG is currently not on sale. You can purchase it for 14.79€ on Steam.

Rogue Empire: Dungeon Crawler RPG received 331 positive votes out of a total of 383 achieving a rating of 8.03.
😎

Rogue Empire: Dungeon Crawler RPG was developed and published by Portal Entertainment.

Rogue Empire: Dungeon Crawler RPG is playable and fully supported on Windows.

Rogue Empire: Dungeon Crawler RPG is playable and fully supported on MacOS.

Rogue Empire: Dungeon Crawler RPG is playable and fully supported on Linux.

Rogue Empire: Dungeon Crawler RPG is a single-player game.

There are 2 DLCs available for Rogue Empire: Dungeon Crawler RPG. Explore additional content available for Rogue Empire: Dungeon Crawler RPG on Steam.

Rogue Empire: Dungeon Crawler RPG does not support mods via Steam Workshop.

Rogue Empire: Dungeon Crawler RPG does not support Steam Remote Play.

Rogue Empire: Dungeon Crawler RPG is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Rogue Empire: Dungeon Crawler RPG.

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Last Updates
Steam data 14 June 2025 11:11
SteamSpy data 09 June 2025 11:03
Steam price 15 June 2025 04:41
Steam reviews 12 June 2025 16:07

If you'd like to dive deeper into the details about Rogue Empire: Dungeon Crawler RPG, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Rogue Empire: Dungeon Crawler RPG
  • SteamCharts - Analysis of Rogue Empire: Dungeon Crawler RPG concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Rogue Empire: Dungeon Crawler RPG compatibility
Rogue Empire: Dungeon Crawler RPG
8.0
331
52
Game modes
Features
Online players
3
Developer
Portal Entertainment
Publisher
Portal Entertainment
Release 25 Jan 2019
Platforms