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Sephiria on Steam - User reviews, Price & Information

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Save Bunnyville from a doomed fate: a top-down action/RPG roguelite from the makers of Dungreed. Explore the depths of the tower, collect and upgrade artifacts, and defeat hordes of demons to keep your village safe.

Sephiria is a multiplayer, action roguelike and inventory management game developed and published by TEAM HORAY.
Released on July 31st 2026 is available on Windows and MacOS in 15 languages: Korean, English, Japanese, Simplified Chinese, Spanish - Spain, Russian, Portuguese - Brazil, French, German, Swedish, Thai, Polish, Italian, Traditional Chinese and Turkish.

It has received 2,180 reviews of which 2,001 were positive and 179 were negative resulting in a rating of 8.8 out of 10. 😎

The game is currently priced at 14.79€ on Steam, but you can find it for 14.27€ on G2A.


The Steam community has classified Sephiria into these genres:

Media & Screenshots

Get an in-depth look at Sephiria through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 64-bit
  • Processor: Ryzen 5 1400 or better
  • Memory: 8 GB RAM
  • Graphics: Geforce GTS 750 or better
  • DirectX: Version 11
  • Storage: 2 GB available space
MacOS
  • OS: Mac OS X 11.0 (Big Sur)+
  • Processor: Apple Silicon (M1)
  • Memory: 4 GB RAM
  • Graphics: 7 core GPU
  • Storage: 2 GB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

124 hours played
Aug. 2026
Please buy the game. The amount of content, the amount of care and love, the attention to details, everything is perfect. The game has ruined the genre for me because now I would look at other games and compare it to this one. The story did not hit me that hard because I'm a scrub who skips all the cutscene but if you came to a roguelike looking for a good story, you might as well trying to find water in the desert. For the rest of us who enjoy good combat, great build variety and a ton of replayability, buy the game (be warn this game is very difficult). PS: to the Devs, if you are reading this, please make a skin pack or something so I can pay you more, you guys deserve it, this game might as well be the cousin to hollow's knight with how well made everything is.
208 hours played
Aug. 2026
I enjoyed this more than Hades 1/2. Team Horay's biggest fault appears in this game too - they put amazing boss music in the game, but you either die too fast, or beat the boss too fast, so you can't listen to all of it. "Wait, there's a second half to this song?"
471 hours played
July 2026
50% of this game is literally just sitting still and rearranging your inventory. This isn't a roguelite, this is a puzzle game. 10/10 experience, would never change it
854 hours played
July 2026
I’ve never written any long game review but after 500 hours of gameplay, I feel like this game really deserves one before its full release. It might feel “cutesy” at the beginning because hey they are a bunch of smol bunnies and you play as one of them, but what makes it addictive is that it offers a massive varieties of weapons and builds that you can come up with your creativeness. From tanky guardian with an unbreakable shield, swift fighter with a massive greatsword, evasive artillery that fires bombs from afar, to frostsmith that wields icy weapons, flashy lightning shinobi and powerful mage that summons meteors to bombard the field- the only thing that limits you is your imagination, and each run is unique because of RNG, which allows you to invent builds that are fun to play. The progression and learning curve of this game are also pretty well designed, it introduces different weapons and artifacts progressively, and you get to unlock more weapon types and powerful artifacts as you progress. You could always try new things that you are interested in a new run, yet not be overwhelmed by everything all at once. Later when you’re tired of being a bunny, you get to unlock different playable costumes with unique stats- you could be an evasive cat, fox with big inventory, white wolf that dashes in insane speed, a lizard scholar that holds plenty potentials, and many more. This game also offers different levels of difficulties for all kind of players- it is challenging enough for casual gameplay, you can build high defense or evasion in your run to improve survivability if you wanna play comfortably or when you feel the game is too hard for you (just like what I did in my first 100 hours of gameplay), then as you progress and looking for more challenges, you can tune up hard mode modifiers to increase difficulty. Playing it solo and exploring the vast amount of builds by yourself is fun, but the most fun part is that you can play it in multiplayer! Co-op modifier gives mobs and bosses more HP and damage thus slightly increases the difficulty, but sometimes things could be easier with the help from other players. The feeling of having friends or even strangers from around the world to fight alongside is GREAT, nothing is impossible with the power of friendship. Gameplay aside, it’s a game with story and lore despite the writing isn’t the main selling point of it. The plot is interesting enough to get you trying to progress further, although you might get “stuck” in chapter 1 for a while since you’re still learning the game, but you’d eventually overcome it by more upgrades after every failed attempts. For solo, It took me about 30 hours to finish the chapters (in early access, and there’s a final chapter that is coming soon in full release), then 20 hours more to clear all the hard modes before I started to play with randoms and made friends in the process. Lastly I wanna praise its manmade pixel art and music- they are amazing! Every visual and sound effects feels very well done, satisfying even, it makes every moment in this game enjoyable and fantastic. Sephiria certainly worth every pennies, it’s so good, I wish it has a successful full release and gets popular as it deserves.
199 hours played
July 2026
So, after spending my first 110 hours in the game, I think I can point out a few things that really stood out to me. First of all, I have to say that your studio's second project is an absolute success and shows real progress. I'm genuinely happy to see it. I originally played my first 200 hours of Dungreed on a pirated copy. But after finishing everything the game had to offer, I realized I wanted to buy it and support the developers. PLEASE, LET ME MAKE A PROPER RUSSIAN TRANSLATION. I'm begging you. I'll sit down, figure out all that Korean of yours, and finally make a proper localization. Right now I can only understand some things from the context. Overall, I'd rate the current Russian translation about 4/10 in terms of clarity. One of the biggest strengths of the game is the multiplayer. It's well-balanced, and I really like that you can leave a multiplayer run and return to your own village whenever you want. I also think it's great that the main story progression belongs to the session host. One thing that could make it even better would be a voting system to decide which floor to go to next. My girlfriend played on a Steam Deck, and it took her quite a while to get used to the controls. And, honestly, you guys completely outdid yourselves with the combo system. You can build practically anything on practically any character. In Dungreed, synergies were a fun addition to your weapon. In Sepiria, they've become genuinely important. Your inventory becomes one of your strongest weapons—if not *the* strongest. I absolutely love this system. It would also be nice if there were some kind of level-based progression for... something. Right now you level up, level up, level up, but it doesn't really feel like anything changes. I imagine that's probably already on your roadmap. It would be fun to have an item that makes your dashes unlimited, but causes them to consume mana instead. Finally, it's always a pleasure to find references to your first game. They feel more polished and thoughtfully integrated this time. Without a doubt, 10/10. I can't wait for the full release and all the future updates.

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Frequently Asked Questions

Sephiria is currently priced at 14.79€ on Steam.

No, Sephiria is currently not on sale. You can purchase it for 14.79€ on Steam.

Yes, Sephiria received 2,001 positive votes out of a total of 2,180 achieving a rating of 8.77.
😎

Sephiria was developed and published by TEAM HORAY.

Yes, Sephiria is playable and fully supported on Windows.

Yes, Sephiria is playable and fully supported on MacOS.

No, Sephiria is not playable on Linux.

This information about Sephiria is not available yet.

This information about Sephiria is not available yet.

No, Sephiria does not support VR.

Sephiria offers both single-player and multi-player modes.

Sephiria includes Co-op mode where you can team up with friends.

No, Sephiria does not currently offer any DLC.

No, Sephiria does not support mods via Steam Workshop.

No, Sephiria does not support Steam Remote Play.

Yes, Sephiria is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Sephiria.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 02 September 2026 22:55 UTC
SteamSpy data 10 September 2026 20:00 UTC
Steam price 12 September 2026 02:16 UTC
Steam reviews 11 September 2026 13:46 UTC

If you'd like to dive deeper into the details about Sephiria, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Sephiria
  • SteamCharts - Analysis of Sephiria concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Sephiria compatibility
Sephiria
Rating
8.8
2,001
179
Game modes
Multiplayer
Features
Online players
2,994
Developer
TEAM HORAY
Publisher
TEAM HORAY
Release 31 Jul 2026
Platforms
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