VOIN on Steam - User reviews, Price & Information

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Crafted by a solo developer, VOIN is a first-person hack-and-slash. Cleave through hordes of enemies in fast-paced combat. Explore dark fantasy realms filled with secrets and dangers. Discover powerful gear and weapons, and face menacing bosses in your quest to cleanse a broken world.

VOIN is a early access, action and action roguelike game developed by Nikita Sozidar and published by tinyBuild.
Released on December 10th 2024 is available only on Windows in 11 languages: English, German, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Spain, French, Japanese, Korean, Polish and Ukrainian.

It has received 817 reviews of which 771 were positive and 46 were negative resulting in a rating of 8.9 out of 10. 😎

The game is currently priced at 13.65€ on Steam with a 30% discount, but you can find it for less on Gamivo.


The Steam community has classified VOIN into these genres:

Media & Screenshots

Get an in-depth look at VOIN through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS: Windows 10
  • Processor: Intel Core i3-2100 / AMD® FX-6300
  • Memory: 4 GB RAM
  • Graphics: NVIDIA® GeForce GTX 750 Ti / ATI Radeon HD 7950
  • DirectX: Version 11
  • Storage: 4 GB available space
  • Sound Card: Integrated

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Oct. 2025
AAA is dead, dude. Stuff like this, Witchfire, Selaco, and SULFER and all I ever want and need, ever again. THANK YOU DEV Edit: New itemization is a massive step in the right direction.
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Oct. 2025
The combat is a lot of fun! Its a quite ambitious project. It deserves a lot more attention.
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Oct. 2025
it's basically the offspring of witchfire and mortal sin...traveling to different maps and finding loot like in witchfire, and somewhat similar aesthetics, and parrying and dodging enemies while finding new weapons and powers, similar to mortal sin...not to mention the (optional) retro aesthetic...very smooth game with even difficulty options for things like enemy health, number of enemies, and how likely 'elite' enemies and such will spawn, giving you more luck/loot for the difficulty spike. great movement, great visual effects/combat feel, just overall nice and polished, esp after the latest update focusing on just building your repitoire of tools instead of collecting tons of items, easier and more room for customization.
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Sept. 2025
VOIN has an amazing atmosphere and really fun gameplay, but I’ll be honest—I had no idea what I was doing most of the time. Maybe I’m just dumb, but I couldn’t fully figure out how to play it properly. Still, the game is very well put together and has tons of potential, so I’d definitely recommend it to people who might understand it better than me and get even more enjoyment out of it.
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Jan. 2025
[Updated 1/1/2025] I'm about to be a bit critical, so I'd like to open by saying that I'm recommending this game because it draws inspiration from other games in all the right ways, and is clearly being made with love. This is such an interesting concept, the weapons are really interesting and fun to use, the upgrade system with the bells and stuff is really cool, there's a tonn of immersive polish helping the overall feel of the game, and the general lore gives me a lot of hope for the content that's to come! - To add to this, I've found increasing the toughness and amount of the enemies to be extremely useful, and borderline essential to this game. Definitely play with it as you go if you find that you're too OP! So at about 3 hours into this game, I saw essentially all the content that exists. For a $20 game, that may be a little steep to some, the stupid dollar-an-hour rule wouldn't add up without some serious grinding. So keep that in mind, you'll maybe get 4-10 hours of enjoyment out of this game in its current state, and as with all early-access, you're making a bit of an investment. That being said, I'll probably play this game for longer since the grind has been really fun, since the combat is so epic - so your mileage may vary! Some general feedback/gripes so far: - Sometimes the summoner enemies fail to summon guys, or summon them out of bounds, and then none of them summon anything until you fully close/reopen the game. - Exploration has been cool, but not very rewarding. Climbing tall structures generally doesn't offer any chests, or unique/interesting items. Replaying existing areas doesn't offer any more incentive to explore. - I was really confused in world 2 when I climbed to the top of a tower with a big beacon of light, just to enter a dungeon and immediately leave it? I really hope there's an epic fight planned for this place at some point! Overall the environment looks great though and has lots of interesting nooks and crannies! - There's a lot of stuff in this game that's unintuitive, the main things being: - Item symbiosis - I've been unable to perform this process despite filling the specified conditions (2 fully satiated weapons), and I don't feel like it's clear enough in-game what I even need to do here? - Item lore text - A term glossary feels pretty needed when the lore is this deep and unexplained. I'm sure it will come in time, but right now these terms mean nothing to me, and I have no easy way to learn them. - World objective(s) - If you wander too far, you're warped back into the world being told 'that ain't where the action is' but like, okay, where is the action? why am I here? - How to unlock new powers - I've played for 8 hours and beaten both bosses and still don't have the second row unlocked. - Leveling up - What it actually does other than increase damage? If it only increases damage by a flat rate, I really wish it'd do something cooler. There's a lot of really interesting stuff here though, and I look forward to seeing the content to come! That being said, the first major update will be a great look at the future of this game, and I'll definitely come back to update this review once its out.
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Frequently Asked Questions

VOIN is currently priced at 13.65€ on Steam.

VOIN is currently available at a 30% discount. You can purchase it for 13.65€ on Steam.

VOIN received 771 positive votes out of a total of 817 achieving a rating of 8.85.
😎

VOIN was developed by Nikita Sozidar and published by tinyBuild.

VOIN is playable and fully supported on Windows.

VOIN is not playable on MacOS.

VOIN is not playable on Linux.

VOIN is a single-player game.

VOIN does not currently offer any DLC.

VOIN does not support mods via Steam Workshop.

VOIN does not support Steam Remote Play.

VOIN is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for VOIN.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 25 October 2025 01:00
SteamSpy data 20 October 2025 05:17
Steam price 29 October 2025 04:48
Steam reviews 28 October 2025 23:57

If you'd like to dive deeper into the details about VOIN, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about VOIN
  • SteamCharts - Analysis of VOIN concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck VOIN compatibility
VOIN
Rating
8.9
771
46
Game modes
Features
Online players
640
Developer
Nikita Sozidar
Publisher
tinyBuild
Release 10 Dec 2024
Platforms
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