As We Descend on Steam - User reviews, Price & Information

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The roguelike deckbuilder with the soul of a strategy game. Recruit and upgrade your forces. Deploy them to counter monstrous foes in card-slinging battles. Play your cards carefully in the treacherous city. Against all odds, will you bear the torch of humanity?

As We Descend is a early access, strategy and roguelike deckbuilder game developed by Box Dragon and published by Coffee Stain Publishing.
Released on May 28th 2025 is available only on Windows in 13 languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese and Ukrainian.

It has received 309 reviews of which 259 were positive and 50 were negative resulting in a rating of 7.8 out of 10. 😊

The game is currently priced at 29.99€ on Steam.


The Steam community has classified As We Descend into these genres:

Media & Screenshots

Get an in-depth look at As We Descend through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS: Windows 10
  • Processor: i5 4690k
  • Memory: 8 GB RAM
  • Graphics: GTX 1050 Ti (4GB VRAM)
  • Storage: 6 GB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

June 2025
Great style, strong atmosphere β€” but needs more depth and meaningful progression. I love games like this and bought it right away, even though the price felt steep for a roguelike deckbuilder. The visual design, characters, writing, and mechanics all work together beautifully β€” the game nails the tone and worldbuilding. It is interesting, fun, and challenging to play it for first runs. But right now, it suffers from two major issues: 1) It lacks content. Only 2 of 3 factions are playable, most locations lose their value after the first visit, and bosses repeat across dives. Lacks of metaupgrades. 2) Weak metaprogression. Upgrades are limited and don’t feel impactful. I unlocked 99% of the metaprogression in just 4 dives. Plus I was still able to win on my first try with no upgrades unlocked. If you're here to support the devs and invest in the game's future β€” go for it, there's a lot of potential. If you're looking for a fun experience right now more then 15-25h, I'd recommend waiting for full release. To the devs: Please consider deeper meta goals, stronger progression rewards, and reasons to revisit locations. Will be glad to discuss more if interested.
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June 2025
Dude it's the most incredible deckbuilder roguelike since slay the spire, every run origin ("class") is so different and the draw and energy mechanics have fun particularaities to them. The town turns feel meaningful and make preparing and choosing your fights more fun, I'm having a blast.
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May 2025
As we Descend takes heavy inspiration from both Slay the Spire and Against the Storm. The game offers fluid card play with long-term strategy that makes a run feel fast paced whilst still lasting up to 2 hours. Pros: - A LOT of content for an early access title - Good replay ability (I am sure you can guess what 'Descention mode' means) - Amazing graphical design language Cons: - lack of clear synergy between card/units - Lacklustre story elements - Lack of clarity In it' s current condition I rate it a solid 7.5/10, with potential for a 9.0/10 upon full release.
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May 2025
full disclosure, i was a closed beta tester since October 2024 and put over 100 hours into the closed beta. keep in mind that this game in early access, and that it is not finished yet. where it is now, i have the following to say: As We Descend is a game with a lot of potential. thematically it is rich - i have no real feedback or commentary there beyond that i think the game is thematically crisp and beautiful. the world is bleak, the circumstances are dire, and the player is the only thing standing between humanity's annihilation and what lurks in the Depths. mechanically and systematically, the game has a lot going on. i think the premise is strong: deckbuilding for a few small, separate decks that are attached to different units, and stitching those decks together by deploying different combinations of said units into combat. the game needs work in this space i think, but the foundation is there and from a card play standpoint there are a lot of interesting combinations. resource management between combat to upgrade your units and prepare for boss fights requires learning quite a few systems, and it takes time. the city system has grown and evolved a lot in the past 7 months and i think is headed in a good direction overall. currently, it takes a while to learn which resources do what, how to properly spend them, and what to prioritize. i think the game should reconfigure the city event space to be more impactful at higher difficulties, but in its current form it will be challenging for newer players. the stagger mechanic in combat is perhaps the standout feature of this game: there is strong incentive to learn enemy combat timings and identify when the best moment is to stagger an enemy, effectively disabling it for a short time, and to learn which weakpoints are critical to target to cripple the enemy further once it recovers. this mechanic is unique among the other deckbuilders i've played, and has a lot of room for growth as the game's development continues. all in all, i can recommend this game. importantly, the devs do listen to feedback. they are not producing this game in a vacuum and care about the community and the player experience. for an early access product, that is a great sign. this game is not for those who don't like punishment, the occasional knowledge check, and roguelike deckbuilders. that said... if you read this far, give it a shot. and i don't mean 1 hour, i mean put in ~5 to see more of the game and determine if you really like it.
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May 2025
Honestly not sure where the negative reviews are coming from - the store page is very clear about the current state of the game and it is still well worth the cost of entry. I'm really enjoying myself after my first run and I'm looking forward to 1.0. It feels like a shortened, lighter version of a Darkest Dungeon 1 campaign, with runs taking a couple hours instead of days and combat being short and sweet. I also love the art and production, special shoutout to the music.
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Frequently Asked Questions

As We Descend is currently priced at 29.99€ on Steam.

As We Descend is currently not on sale. You can purchase it for 29.99€ on Steam.

As We Descend received 259 positive votes out of a total of 309 achieving a rating of 7.78.
😊

As We Descend was developed by Box Dragon and published by Coffee Stain Publishing.

As We Descend is playable and fully supported on Windows.

As We Descend is not playable on MacOS.

As We Descend is not playable on Linux.

As We Descend is a single-player game.

As We Descend does not currently offer any DLC.

As We Descend does not support mods via Steam Workshop.

As We Descend does not support Steam Remote Play.

As We Descend is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for As We Descend.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 24 June 2025 22:02
SteamSpy data 25 June 2025 02:32
Steam price 25 June 2025 04:48
Steam reviews 24 June 2025 09:46

If you'd like to dive deeper into the details about As We Descend, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about As We Descend
  • SteamCharts - Analysis of As We Descend concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck As We Descend compatibility
As We Descend
7.8
259
50
Game modes
Features
Online players
47
Developer
Box Dragon
Publisher
Coffee Stain Publishing
Release 28 May 2025
Platforms