Baldur's Gate: Enhanced Edition on Steam - User reviews, Price & Information

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The classic adventure returns! Baldur’s Gate: Enhanced Edition includes the original Baldur’s Gate adventure, the Tales of the Sword Coast expansion, and all-new content including three new party members.

Baldur's Gate: Enhanced Edition is a rpg, fantasy and dungeons & dragons game developed and published by Beamdog.
Released on January 16th 2013 is available on Windows, MacOS and Linux in 15 languages: English, German, French, Spanish - Spain, Polish, Czech, Italian, Japanese, Korean, Portuguese - Brazil, Simplified Chinese, Turkish, Russian, Ukrainian and Hungarian.

It has received 16,398 reviews of which 15,123 were positive and 1,275 were negative resulting in an impressive rating of 9 out of 10. 😍

The game is currently priced at 19.50€ on Steam, but you can find it for less on Instant Gaming.


The Steam community has classified Baldur's Gate: Enhanced Edition into these genres:

Media & Screenshots

Get an in-depth look at Baldur's Gate: Enhanced Edition through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *:Windows 7, 8.1, 10 64 bit
  • Processor: Dual Core Processor
  • Memory: 1 GB RAM
  • Graphics: OpenGL 2.0 compatible
  • Hard Drive: 5 GB available space
MacOS
  • OS: OS X 10.9
  • Processor: Dual Core Processor
  • Memory: 1 GB RAM
  • Graphics: OpenGL 2.0 compatible
  • Hard Drive: 5 GB available space
Linux
  • OS: Ubuntu 18.04 or equivalent
  • Processor: Dual Core Processor
  • Memory: 1 GB RAM
  • Graphics: OpenGL 2.0 compatible
  • Hard Drive: 5 GB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Dec. 2025
Weirdly, I only recommend this game if you've played it before, preferably when it was released. If I played it now, without being there at the end of the 90s, and being completely blown away by it, I'd probably play this for an hour or so before going on to do something more fun. However!!! ........ However, I was probably about 26 when I played it, so half a lifetime ago for me, and it is nice to explore the open world maps again, and enjoy what these guys built. It's a comforting, retro experience. I still love the artwork and the music. But there are plenty of frustrating aspects to this game that I wouldn't forgive if the game was new.... so (again), only recommended - by me - if you're revisiting it :)
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Dec. 2025
Coming to this game in 2025 as a BG3 (and general DnD 5e) player, it uses an ancient and super obtuse version of DnD that can only have been designed by a sadist or a madman. The combat mixes real-time and turn-based and gets the worst of both worlds. Even after finishing the game I still have no idea when turns begin or end. There are far too many enemies, they are all dumb as bricks, and they respawn way too fast. That said, the foundation of this game is really interesting. It's got a huge open world before that was a common thing, there are tonnes of recruitable characters and loads of classes to play as, meaning that you can really make each run unique, and I just really love the Forgotten Realms as a setting. I would definitely recommend giving it a shot, but watch some YouTube videos first to teach yourself the basics. I would love if they did a modern remake using more current design sensibilities but as the chances of that are basically 0, this version is probably as good a version of BG1 as you'll get.
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Nov. 2025
Absolute classic. In which way? Let's take Dracula by Bram Stoker for example. Absolute horror classic that layed the basis of every single vampire story that came after. Does it mean it was one of a kind? Not really... Other vampire books were written before (Carmilla), but it was this one that stuck to people. When you're reading Dracula, you can sense just how much it has influenced pop culture and literature for the next century and a half. Similarly, playing Baldurs Gate makes you recognise mechanics that games 30 years after are still using. For example, the morale system. It wasn't the first one to use it, mind you, but the impact it has on some interactions is definetly groundbreaking, and so is the pacing of the story. You never feel like you're dragging or digressing when you're completing a side-quest, for two reasons. First, the quality of the side material is just as good as the main story, so you're not feeling the abrupt downgrade in writing quality that characterizes "filler episodes" in TV or literature. Secondly, sometimes they're written into the story so well that you don't realize you're sidequesting. You're gonna run into a town in your travels that tell you of a super powered magic tower, and your journal (absoltue banger mechanic that let's you organically keep track of everything that's happened) tells you it'll be important. In that same town you have a passage to a dungeon, and a mission about freeing the naive halfling residents of the town from a underground secret cult that kidnaps their people in the night (you can even help the organization and kidnap the kids yourself!!). All of this happens in a throwaway town in the middle of nowhere that you just... run into. And you're compelled to explore it because the main story organically incorporates the town in the journey, and doesn't pressure the player into completing it, instead it just points into a direction, letting you craft your own adventure as you see fit. Sound familiar? Fallout New Vegas, the critically overlooked-fan favourite-cult object- incomplete masterpiece of a game, uses an identical format in their narrative, twelve years after the release of BG1. It is also crucial to talk about other aspects of the game like the visual design (I've only played the Enhanced edition), killer soundtrack, amazing sound design, and the companion system. I've heard this last one was kind of an afterthought...? It's amazing nonetheless, and a fucking statement about how to make a rag-tag gang of adventurers feel like real people with so little dialogue . They interact with each other and have their own personality outside of the player's choice: they complain, laugh and critisize the player's decisions, and will leave your party if you do something they didn't like. The way a character is so fundamentally linked to another (because they're married/are best friends/etc), that you need to have them both or neither in your party is a testament of how to design a character with practically no tools. Like cinema, gaming used to be an art of "smoke and mirrors", where they used certain mechanics, visual or sound cues to make the player feel something or understand something without explicity showing it. Also like cinema, in recent years the capital game developers and distribuitors are willing to invest in a project has grown astronomically. That increase in budget, in RPGs, has been translated into companion NPCs having fully animated, expresive bodies and faces that express their personalities, but more often than not they lack the dramatic or narrative basis that makes a compelling character. The problem has been shifted from the 90s: then, it was compelling characters made of smoke and mirrors, now, they're very pretty animatronics with nothing inside 'em. Companions nowadays make the game. Just take a look at Youtube Channels like Fluffyninjallama, that based their entire career into showing you different reactions companions have to your choices or random banter in games like Mass Effect, Fallout 4, or the recent masterpiece that is Baldurs Gate 3. I loved Baldurs Gate 1, but I would only recommend it to people who are willing to spend time and sweat into understanding the game and playing by its rules. Not to say it's clunky (it is), but rather demanding. You need to understand its complicated, unexplained, bulls**t 90's Dungeons and Dragons mechanics to play the game (or you can play in story mode difficulty, completely valid). I don't wish to drag too much on this, but I love when a game forces you to master it, rather than rounden up its edges to result in an insipid experience. When a game has tact, taste and its own characteristic flavour, you develop a special relationship (stockholm syndrom, that is) with it, imbuing itself in your brain. Before playing this game, I'd recommend a new player to experience newer Classic RPGs (CRPGs) like Divinity 2, Baldurs Gate 3 or even Dragon Age Origins. If you're interested in this game, playing the others will not make this one feel like such a big step. Best case scenario, you're left craving for more. Worst, you're filtered off. Just don't start by IceWind Dale like my poor cousin did, got it?
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Aug. 2025
Are you pushing 50 and feeling nostalgia for those days when you used to play D&D with all your friends? Do you like weird side quests and byzantine rules? Do you really really, really really, like killing Kobolds? Then girl, I have just the game for you!
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April 2025
10/10 I've been coming back to this game Since 1999 when it came with 6 separate discs. It absolutely still holds up 26 years later. Pros:- - The added Enhanced edition characters bring some great dialogue. (Purists hate them) - Great Class and race variety. - Hundreds of weapons, armours, wands and other items to use. - intricate tactical combat. - Beginner friendly with a plethora of guides and youtube videos to help you plan and gear up. - You can Import your main character straight into Fall of Dragonspear then/or Baldurs Gate 2 to continue your characters story. Cons:- - Character models haven't aged well. - A lot of reading required to understand the story fully. - Character stats and abilities not explained very well and will probably require third party guides. If you like Role playing games then this is a must!
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Frequently Asked Questions

Baldur's Gate: Enhanced Edition is currently priced at 19.50€ on Steam.

Baldur's Gate: Enhanced Edition is currently not on sale. You can purchase it for 19.50€ on Steam.

Baldur's Gate: Enhanced Edition received 15,123 positive votes out of a total of 16,398 achieving an impressive rating of 9.00.
😍

Baldur's Gate: Enhanced Edition was developed and published by Beamdog.

Baldur's Gate: Enhanced Edition is playable and fully supported on Windows.

Baldur's Gate: Enhanced Edition is playable and fully supported on MacOS.

Baldur's Gate: Enhanced Edition is playable and fully supported on Linux.

Baldur's Gate: Enhanced Edition offers both single-player and multi-player modes.

Baldur's Gate: Enhanced Edition includes Co-op mode where you can team up with friends.

There are 5 DLCs available for Baldur's Gate: Enhanced Edition. Explore additional content available for Baldur's Gate: Enhanced Edition on Steam.

Baldur's Gate: Enhanced Edition does not support mods via Steam Workshop.

Baldur's Gate: Enhanced Edition does not support Steam Remote Play.

Baldur's Gate: Enhanced Edition is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Baldur's Gate: Enhanced Edition.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 21 January 2026 07:35
SteamSpy data 26 January 2026 05:45
Steam price 28 January 2026 20:44
Steam reviews 27 January 2026 14:07

If you'd like to dive deeper into the details about Baldur's Gate: Enhanced Edition, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Baldur's Gate: Enhanced Edition
  • SteamCharts - Analysis of Baldur's Gate: Enhanced Edition concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Baldur's Gate: Enhanced Edition compatibility
Baldur's Gate: Enhanced Edition PEGI 12
Rating
9
15,123
1,275
Game modes
Multiplayer
Features
Online players
512
Developer
Beamdog
Publisher
Beamdog
Release 16 Jan 2013
Platforms
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