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FOUNTAINS on Steam

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Master high-skilled combat to uncover the secrets of this war-torn empire and escape your captors. Carve your way through a gritty souls-like RPG set in a sprawling, interconnected world.

FOUNTAINS is a souls-like, metroidvania and action rpg game developed by John Pywell and published by Crunching Koalas.
Released on December 20th 2024 is available on Windows, MacOS, Linux, Steam Deck and Steam Machine in 11 languages: English, French, Russian, Spanish - Latin America, Portuguese - Brazil, Turkish, Simplified Chinese, Japanese, Spanish - Spain, German and Traditional Chinese.

It has received 432 reviews of which 363 were positive and 69 were negative resulting in a rating of 7.9 out of 10. 😊

The game is currently priced at 14.99€ on Steam, but you can find it for 2.45€ on Eneba.


The Steam community has classified FOUNTAINS into these genres:


Here is the detailed breakdown of supported languages for FOUNTAINS:

UI Subtitle Audio
English
German
French
Spanish - Spain
Simplified Chinese
Traditional Chinese
Russian
Japanese
Turkish
Portuguese - Brazil
Spanish - Latin America

Media & Screenshots

Get an in-depth look at FOUNTAINS through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS *: Windows 7 +
  • Processor: 1.2 ghz, dual-core
  • Memory: 4 GB RAM
  • Graphics: OpenGL ES 2+
  • Storage: 1 GB available space
MacOS
  • OS: macOS 10.10 +
  • Processor: 1.2 ghz, dual-core
  • Memory: 4 GB RAM
  • Graphics: OpenGL ES 2+
  • Storage: 1 GB available space
Linux
  • OS: Linux 64-bit x86
  • Processor: 1.2 ghz, dual-core
  • Memory: 4 GB RAM
  • Graphics: OpenGL ES 2+
  • Storage: 1 GB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

9 hours played
June 2026
After spending some time on the game, I have a couple things to say, both positive and negative. For a game this size, the amount of content is honestly rather impressive, there's not too much but enough to keep you busy for a bit. The pixel arts, although simple in some places like the designs of the protagonist and some enemies, look stunning, which shines mostly through the looks of the world. The metroidvania aspects makes the progression and exploration somewhat enjoyable and rewarding too. But game overall still has a couple problems, main one being difficulty. Now yes, the game is SUPPOSED to be difficult, but it's genuinely nuts once you get closer to the final bosses of the game. You have little to no room for error and you have to basically memorize the bosses' patterns and master the game's combat to even have a chance of fighting them. Your equipment also doesn't match the difficulty, your sword and/or armor not matching the sudden spike of difficulty towards the end, as you're stuck with a weapon doing 36-37 damage for example. Finally, and this mostly a personal thing, I found the minimap somewhat difficult to read, as it doesn't really make it obvious where you're going or the path you should be following, so I often ended up running in circles or getting completely lost because I was unable to properly read the map. Overall the game's solid and rather fun, and I recommend it, but I was unable to personally finish it.
7 hours played
April 2026
This game is too hard. Looks like about 6% of players have finished the game. By percentage, fewer people have beaten the first boss in FOUNTAINS than have gotten the true ending in Silksong. I put about 7 hours in and had a bunch of fun. The exploration and secret finding is satisfying. The map is sprawling and completely interconnected, which is really cool. It's great to beat bosses and get new skill rings that expand both combat and traversal. But I've hit a point where, despite having tons of health and armor, bosses are killing me in 3 hits without giving me time to heal, and I'm so burnt out by wandering around, trying to keep everything in my head. There are modes of fast travel, but even they are confusing and exhausting to keep track of. I wish the bosses dealt less damage or had less health. I wish my health and armor upgrades made more of a difference. I wish the map would automatically tag NPCs and name important places, or at least that the pins I can put down made more sense and were more distinct from each other. It's a really cool game and the dev should be proud. It looks great, the combat works well, and the structure is compelling. I bet I would love it if I had more time and fewer other games to play.
2 hours played
March 2026
Can't recommend enough for people suffering withdrawl from being left high and dry after they anounced Hyper light drifter 2, and having it be changed to 3d. Still different enough that it only takes inspiration from other games, while keeping things fresh and interesting! loving the Dark souls type atmosphere and message system!
21 hours played
Jan. 2026
Having finished the game, I can say there's so many great things about it along with some annoying things. The difficulty is intense, and with no way to level and only a handful of equipment to work with, you're going to have to study enemies and learn precise dodging/deflecting in order to succeed. You cannot cheese your way through, and this will not be for everyone. The exploration is top notch. Secret areas, optional puzzles and npc questlines, item descriptions that leave you thinking "there has to be more to this" and some great "aha" moments when you figure it out. My main complaint is with the navigation. Even with a map and markers you can place yourself, it's still so easy to get lost. There's shortcuts on top of shortcuts, and while it's genuinely impressive how the world is so interconnected, it's a pain to get through. I'm also not a fan of needing a resource to dash across spaces. If you use your last dash to get to a secluded area with no way to farm that resource to get back....you're just stuck. Overall it's a fun game with a lot of charm and I hope to see more from this dev.
26 hours played
Nov. 2025
I first discovered this game in 2022 through its demo and I was utterly enthralled by the game's design, mechanics, fluidity and art style. Coming back in 2025, where I finally got around to playing the full game, I feel exactly the same. However, while this game is worthy of many praises, it is also worthy of many criticisms. The game is plagued with bosses whose health and damage are inflated to preposterous amounts, while being able to auto-correct attacks on the fly. In a game such as this, where perfect timing and precision is demanded of players at all times, enemies should also be held to the same standard. Furthermore, endgame weapons and armour also seem worthless as your damage remains miniscule and bosses kill you in 3 hits regardless of how many resistances or health you have. There was no point in this game where I felt powerful or adequately equipped to take on any boss, which is a first in my years of playing games. I do think that everyone should experience this game and I would love for the game to have a larger community regardless of my gripes. The game is enjoyable and overcoming these bosses feel incredible. Hopefully an update is released in the near future to properly balance the game and make it more generally accessible.

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Frequently Asked Questions

FOUNTAINS is currently priced at 14.99€ on Steam.

No, FOUNTAINS is currently not on sale. You can purchase it for 14.99€ on Steam.

Yes, FOUNTAINS received 363 positive votes out of a total of 432 achieving a rating of 7.86.
😊

FOUNTAINS was developed by John Pywell and published by Crunching Koalas.

Yes, FOUNTAINS is playable and fully supported on Windows.

Yes, FOUNTAINS is playable and fully supported on MacOS.

Yes, FOUNTAINS is playable and fully supported on Linux.

Yes, FOUNTAINS is playable and fully supported on Steam Deck.

Yes, FOUNTAINS is playable and fully supported on Steam Machine.

No, FOUNTAINS does not support VR.

FOUNTAINS is a single-player game.

Yes, there is a DLC available for FOUNTAINS. Explore additional content available for FOUNTAINS on Steam.

No, FOUNTAINS does not support mods via Steam Workshop.

No, FOUNTAINS does not support Steam Remote Play.

Yes, FOUNTAINS is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for FOUNTAINS.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 26 September 2026 22:41 UTC
SteamSpy data 24 September 2026 14:34 UTC
Steam price 28 September 2026 10:26 UTC
Steam reviews 24 September 2026 19:45 UTC

If you'd like to dive deeper into the details about FOUNTAINS, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about FOUNTAINS
  • SteamCharts - Analysis of FOUNTAINS concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck FOUNTAINS compatibility
FOUNTAINS
Rating
7.9
363
69
Game modes
Features
Online players
9
Developer
John Pywell
Publisher
Crunching Koalas
Release 20 Dec 2024
Platforms
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