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Knights End on Steam

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Work together to survive the night shift in this challenging co-op PvE horror game. Serve your villagers as disgraced knights by evading danger to fulfill their commands in this cursed kingdom. Reclaim your lost honor to earn your place on the watch. How long can you survive?

Knights End is a horror, action and pve game developed and published by Knight Shift Studios.
Released on March 13th 2026 is available on Windows, Steam Deck and Steam Machine.

It has received 346 reviews of which 314 were positive and 32 were negative resulting in a rating of 8.4 out of 10. 😎

The game is currently priced at 3.52€ on Steam with a 38% discount.


The Steam community has classified Knights End into these genres:

Media & Screenshots

Get an in-depth look at Knights End through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS: Windows® 11
  • Processor: 4 hardware CPU threads - Intel® Core™ i5 750 or higher
  • Memory: 8 GB RAM
  • Graphics: Video card must be 2 GB or more
  • DirectX: Version 12
  • Storage: 2 GB available space

Steam Price & Best Deals

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

4 hours played
Aug. 2026
This game is a lot of fun, but after a while it gets quite repetative, i would love to see a new map with brand new enemies and secrets
17 hours played
May 2026
TL;DR - I love this game. [Backstory] I found Knights End through a zoned-out scanning of the steam store. It caught my eye, and, as someone who doesn't purchase games very often, something about it just led me to purchasing it on the spot. [General Game Settings and Customization] The game features up to 8-player co-op with friendly-fire, private lobbies, and well-functioning VOIP. I had a weird bug(?) the VERY first time I played co-op with my duo where we couldn't use VOIP until one of us died, but after that first death (it was him, I'm flawless.) VOIP hasn't bugged out since. I REALLY appreciated having character customization. In the lobby where you invite players to set the game up, you can customize your headwear (multiple knight-styled helmets, a peasant hat, and hatless), the color of your cloth shirt and pants worn underneath your armor each (they are not forced to match), five or so faces, hair color, and short or long hair. I would love to be able to unlock through gameplay, in-game collectables, or even optional styles to support development. [Gameplay] I played the first 30 minutes solo, and then gaslit my relatively-♥♥♥♥-at-horror-games-because-of-fear-paralysis duo into joining me (it took very little effort, to be honest). For the next three hours we were playing scared out of our ♥♥♥♥♥♥♥ minds, tactically. As designated "Raid Leader" I held front with our strongest weapons and he held our rear, keeping us safe from ambushes and ♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥ ♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥'STHEONETYPEOFMONSTERI'MALWAYSTERRIFIEDOF. This game has some of the common monster tropes, but I feel as though they're done well. Without spoiling too much, many creatures are susceptible to bear traps, and that can sometimes be a very strong way to counter them, however when you become attacked by even more than one creature, your plan can immediately be thrown out of the window. If I were to offer advice, it would be take out the weaker monster(s) first. This game made me feel a different kind of way. I felt as though there were more times where it was beneficial to fight. Whether fight enemies at a Quest location, on my way to it, or on my way home, I genuinely felt like both fighting and fleeing had very... equal reasoning behind them. As I wrote this I did the 50-50 hand shrug and sighed heavily. Defeating (slaying) enemies gains you Honor, which is both your overall Currency used to purchase items, and your Team-wide Health which, if it hits Zero, your run ends and the SaveFile gets deleted. [Horror and Silly] Experiencing the game with no guide, no popularity, and no tried-and-true knowledge, a lot of things were a gamble and I loved that... maybe I should've written less details about this game in that case. I haven't experienced everything in the game. We made it... well... I carried us to Night 16 in the longest run we've done so far (more about that below). The Quest-Giving NPCs have a real, "I'm a douchebag because ♥♥♥♥ the knights, Honorless ♥♥♥♥♥♥♥♥♥♥" vibe. And I gotta say, combining that attitude with names that are PUNS just makes me laugh. I'm not annoyed or dissuaded, just amused. Sound is very important in this game if you don't want to loosen your bladder- okay well if you're really tuned in to the horror, you may loosen it anyway *coughcough* my duo *coughcough* The amount of times I heard a creature only barely and it saved my life AND gotten me the Honor-gaining kill has been in the tens in just my short five hours of playtime. I want to iterate I get jumpscared very easily, so I often play horror games Tactically. When I chose to throw that out of the window, I felt more silliness overcome the situations I was finding myself in, though that didn't necessarily come with the same success. Later days, I definitely needed that strategy haha, but it was just... SUCH FUN. [Bugs Personally Experienced] While this game suffers from two "major" bugs, I feel that, with the pacing of development, it won't be long before they're resolved. The bugs I've experienced so far, besides the one VOIP instance, are when reloading a SaveFile without closing the game, all consumables or tools will "respawn" in the world, basically doubling your chances at survival in a way. Food for health? Right back where it spawns originally. The other major bug happened when my horror-averse duo and I played our second session. A real-life day later in the same SaveFile, we were stripped of all purchased items and, as we were on Night 16, we were subsequently screwed. No more flame sword, no more crossbows or maces, all of our swords and organized potion stockpiles, disappeared from our Knight HQ and player inventories. Safe to say we left the Castle that night and survived for only a mere couple minutes, if that. I would say that it sucked having the run killed because of a bug, but to be honest I wasn't super phased as I had been just having fun overall. I wonder how many ♥♥♥♥♥♥♥ words this ♥♥♥♥ is... and how many commas my dumbass used.
4 hours played
April 2026
Super solid. Really good atmosphere and fun dark fantasy vibe with beautiful dark fantasy monster designs. And good for just releasing. However, My biggest grip lays with some of the enemies feeling like there is no real way to work around them. specifically the red monster thats split in half with teeth coming out. I believe it's designed to be based on noise and movement but I feel like that hardly works and is frustrating. Most the other enemies are simple enough to work around but not that one. other than that thats my biggest gripe. Great work otherwise!
8 hours played
April 2026
This game is EPIC!!! Yes it can get repetetive, but my wife and friends honestly find this game repetitively fun and incredible. The monster genuinely make me scared, I've played Repo and Lethal Company and consider this game to be scarier yet it adds the perfect amount of fun to its scary. Love it and do recommend.
7 hours played
April 2026
Much more immersive than Lethal Company. Very fun with 4-8 players. Looking forward to more content in the future. This game is the top of the slop!

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Frequently Asked Questions

Knights End is currently priced at 3.52€ on Steam.

Yes, Knights End is currently available at a 38% discount. You can purchase it for 3.52€ on Steam.

Yes, Knights End received 314 positive votes out of a total of 346 achieving a rating of 8.37.
😎

Knights End was developed and published by Knight Shift Studios.

Yes, Knights End is playable and fully supported on Windows.

No, Knights End is not playable on MacOS.

No, Knights End is not playable on Linux.

Yes, Knights End is playable on Steam Deck, though it might require a few minor tweaks. Make sure to check the Steam store page and community feedback on ProtonDB for exact compatibility details.

Yes, Knights End is playable on Steam Machine, though it might require a few minor tweaks. Make sure to check the Steam store page and community feedback on ProtonDB for exact compatibility details.

No, Knights End does not support VR.

Knights End offers both single-player and multi-player modes.

Knights End includes Co-op mode where you can team up with friends.

No, Knights End does not currently offer any DLC.

No, Knights End does not support mods via Steam Workshop.

No, Knights End does not support Steam Remote Play.

Yes, Knights End is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Knights End.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 26 October 2026 13:10 UTC
SteamSpy data 24 October 2026 13:15 UTC
Steam price 26 October 2026 20:42 UTC
Steam reviews 20 October 2026 06:06 UTC

If you'd like to dive deeper into the details about Knights End, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Knights End
  • SteamCharts - Analysis of Knights End concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Knights End compatibility
Knights End
Rating
8.4
314
32
Game modes
Multiplayer
Features
Online players
8
Developer
Knight Shift Studios
Publisher
Knight Shift Studios
Release 13 Mar 2026
Platforms