Mandragora: Whispers of the Witch Tree on Steam - User reviews, Price & Information

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Slay your way in Mandragora: Whispers of the Witch Tree, an epic action RPG set in a dark fantasy world. Battle monsters, master six unique Classes, craft hundreds of useful items, and explore the secrets of an expansive, interconnected world.

Mandragora: Whispers of the Witch Tree is a violent, action rpg and rpg game developed by Primal Game Studio and published by Knights Peak.
Released on April 17th 2025 is available only on Windows in 13 languages: English, French, Italian, German, Spanish - Spain, Hungarian, Japanese, Korean, Polish, Portuguese - Brazil, Simplified Chinese, Russian and Traditional Chinese.

It has received 2,223 reviews of which 1,502 were positive and 721 were negative resulting in a rating of 6.6 out of 10. 😐

The game is currently priced at 39.99€ on Steam, but you can find it for 18.28€ on K4G.


The Steam community has classified Mandragora: Whispers of the Witch Tree into these genres:

Media & Screenshots

Get an in-depth look at Mandragora: Whispers of the Witch Tree through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 or Windows 11 (64-bit)
  • Processor: Intel Core i5-6500 or AMD Ryzen 5 1400 or similar
  • Memory: 8 GB RAM
  • Graphics: Nvidia GeForce GTX 1060 6 GB or AMD RX 480 or similar
  • DirectX: Version 12
  • Storage: 18 GB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Jan. 2026
I held off on this game for some time because the reviews seemed mixed. That was a mistake. This game is wonderful. I'm sure it's not for everyone, but then again no game is. This one though? It was made for me. First off the game is beautiful. I am in love with the various environments. The colors and lighting look amazing, both on my PC and steam deck. Admittedly, the game really shines in 4k. The combat is souls-lite, in that you have a stamina bar so you can't swing wildly, you have dodge roll and can parry with a shield, or you can wield spells. There are several classes to choose from at the start, but you do eventually get to build a multiclass thing.. I'm not there yet. I find the combat really good. Some of the bosses have been tough... I have had to try a couple times, and that's only a few hours into the game. You do have a corpse run, but I've found that the save shrines are reasonably well put. You never really feel too, too far from one. A bit further sometimes that I would like but not so bad that it ever really bothered me. Close enough to boss rooms that you may have a few things to swing at on your way back, but nothing too difficult. This is first and foremost a combat game. Very little actual platforming, and certainly no advanced traversal. This is a side scrolling combat rpg. And that brings me to where this game really shines for me... this isn't your average Metroidvania, this is a full fledged RPG. Everything from side quests, bounty board, and idle chat in the towns... it feels like a full on mainstream RPG, but just from the side. I love that. The story is engrossing and dripping with theme, and some of the environments are just fantastic. As I said above, this is souls-lite, not souls-like... this isn't Grime (which I love) or Salt & Sanctuary (which I loathe). It's definitely meant for you to not button mash, but as long as you can control your urges then this game isn't so hard that you cannot progress. As you level up you build out your little camp by the Witch Tree and get access to vendors, crafting items, etc. All fairly standard fare... for an rpg. First time I've seen it this deep though in a Metroidvania. And make no mistake... this is a Metroidvania in the sense that you have a full Metroidvania map, there are ability and item gated pathways you will need to backtrack to, etc. Fast travel is from shrine to shrine. Anyway I am so glad I've finally tried this one out... this is a good example of why sometimes I need to stop paying such close attention to steam reviews. I'm absolutely loving this game. It's the right level of challenge for me and has all of the theme, color, story, and ambiance that I really need to have in a game. Looking forward to more of it!
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May 2025
It's kinda sad to see so much hate and so many negative reviews about this game. Mandragora is not The Best Game of All Time ofcourse and it has lots of problems (like many other good games), but its actually great game and absolutley worth a try and absolutley worth its price. +Great artstyle, beautiful locations, it's just gorgeous +Beautiful soundtrack and sounddesign +Interesting talent tree design and wide build vireaty +Cool skill system and skill progression +Interesting lore First half of the game was refreshing and it was really hard to stop playing. Unfortunatley, someething happend after 3/4 of the game. At the last quarter of the game everething get worse: harder and less unnderstandable platforming; enemies increased in numbers and become stronger and harder to kill; crafting starts to feel like a grind, and not like a interesting progresson mechanic, like before; And last boss... it was absolutley on another level, every boss in the game was quite easy, but last one... out of nowhere it was like a torture. But overall this game is great, I recommend to give it a chance. Actually, besides all the problems game has, I am looking forward to see, what's developers gonna do next, in the end of the day this game shows interesting gamedesign, great art skills and big potential for the next projects.
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April 2025
An excellent diamond with a big flaws. First about the pros: +Audio and visual is extremely beautiful, Unreal Engine is used in all its glory. +A wide window of possibilities for building. +Not useless crafting. You can feel the character development. +They did not copy the weapon upgrade system from DS, which does not tie the player to the selected weapon and allows for more flexible build changes. +A connected, beautiful and interesting map to explore. +Honest combat. +Interesting lore. +Good optimization for a project on UE. Looking up and down often leads to a ragged frametime, but not a single crash or serious FPS drop. There are only one serious bug from what was found, only a softlock in the second phase of the final boss when the Phoenix ability is triggered, which is fixed by restarting. From the minors: eye lasers sometimes remain forever visually, once the floor did not break on the lighthouse until a restart. That's all, for a modern project this is a great success. I can't write this down as either a pros or a cons: If Nine Sols is Sekiro from the world of metroidvanias, then this game is Dark Souls. In the first one it is impossible to pump up to the complete humiliation of mobs, here it is possible. Now about the flaws: -Frustratedly small number of checkpoints in the third third of the game. Why in two massive locations, which according to the lore are controlled by the coven of witches, there is not a single witch stone, but in the sewers in front of them and on the mountain of witches itself they are? And oh god... the only "bonfire" in the entire final location, each try of the final boss requires: to go up the elevator and overcome three floors of the temple bypassing mobs. Very exciting (not). Even in DS1 they weren't so harsh, I think they should have focused not on the outdated Miyazaki, but on the newer one, in which stakes of Marika were invented. -Inconsistent decisions regarding punishment for mistakes in platforming: if you are sawed by a giant saw - a black screen and a return to the beginning of the segment, fell into the abyss - death and going to a distant checkpoint. At the same time, in the local segments "on a timer" death means a return to the portal without losing "experience" currency. Thanks for all the indulgences, but the rest causes the same frustration as the first point of minuses, and in a combo with the lack of checkpoints it turns into a frustrating fatality for the sake of interest not to drop a walkthrough. Result: A good game is not without flaws , and flaws can be fixed with patches. I don't understand the blaming about the EULA, such agreements exist in every second game, where the developer wants to understand what he should fix based on the collected data. It's better to write about real shortcomings, and not about the theft of your "priceless" data... Why you don't blame Baldur's Gate 3 about showing stats about romances and another player choices, that you agreed to give them with their EULA?
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April 2025
How to prevent this games russian spyware from collecting your information: Go to advanced windows defender firewall. Go to outbound rules Make a new outbound rule Click on "program" Have the program path lead to the games EXE file Block the connection. And thats all you have to do. One of the big reasons why alot of companies are trying to make their games always online, even for singleplayer games, is so you simply cant turn off the games connection to the internet so it cant release your information. Other then that, i've actually been enjoying the game, and its world! Alot of people has compared its gameplay to dark souls, but its gear progression has a much higher emphasis on crafting, and finding blueprints then it does finding new gear, and that might take a little getting used to. My only real complaint is that there's absolutely no difference in moveset between each weapon, so THAT is probably gonna get stale for me as i play the game.
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April 2025
This game is fun and I do reccomend it, but pc players should be aware that there is no ultrawide support, and based on the discord comments there will never be. They are saying that it's a design choice. Still a good game, but this is something you should definitely know.
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Frequently Asked Questions

Mandragora: Whispers of the Witch Tree is currently priced at 39.99€ on Steam.

Mandragora: Whispers of the Witch Tree is currently not on sale. You can purchase it for 39.99€ on Steam.

Mandragora: Whispers of the Witch Tree received 1,502 positive votes out of a total of 2,223 achieving a rating of 6.58.
😐

Mandragora: Whispers of the Witch Tree was developed by Primal Game Studio and published by Knights Peak.

Mandragora: Whispers of the Witch Tree is playable and fully supported on Windows.

Mandragora: Whispers of the Witch Tree is not playable on MacOS.

Mandragora: Whispers of the Witch Tree is not playable on Linux.

Mandragora: Whispers of the Witch Tree is a single-player game.

There are 8 DLCs available for Mandragora: Whispers of the Witch Tree. Explore additional content available for Mandragora: Whispers of the Witch Tree on Steam.

Mandragora: Whispers of the Witch Tree does not support mods via Steam Workshop.

Mandragora: Whispers of the Witch Tree supports Remote Play on TV. Discover more about Steam Remote Play.

Mandragora: Whispers of the Witch Tree is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Mandragora: Whispers of the Witch Tree.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 03 March 2026 08:22
SteamSpy data 10 March 2026 16:26
Steam price 15 March 2026 04:49
Steam reviews 13 March 2026 08:01

If you'd like to dive deeper into the details about Mandragora: Whispers of the Witch Tree, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Mandragora: Whispers of the Witch Tree
  • SteamCharts - Analysis of Mandragora: Whispers of the Witch Tree concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Mandragora: Whispers of the Witch Tree compatibility
Mandragora: Whispers of the Witch Tree
Rating
6.6
1,502
721
Game modes
Features
Online players
59
Developer
Primal Game Studio
Publisher
Knights Peak
Release 17 Apr 2025
Platforms
Remote Play
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