Sync your Steam wishlist to track the lowest game prices instantly. No login required, just paste your Steam profile URL! ⚡ Try Wishlist Radar!
Sync your Steam wishlist to track the lowest game prices instantly. No login required! ⚡ Try Wishlist Radar! Close

Replicat on Steam - User reviews, Price & Information

Quick menu

A roguelike memory deckbuilder where you bend the rules of card matching with wild combos, strategy-defining items and cards featuring some personality-packed cats.

Replicat is a cats, roguelike and deckbuilding game developed by Brainoid Games and published by Brainoid Games and Erabit.
Released on November 18th 2025 is available on Windows, MacOS and Linux in 15 languages: English, Turkish, Portuguese - Brazil, Portuguese - Portugal, Simplified Chinese, Japanese, Traditional Chinese, Korean, French, Spanish - Spain, Russian, Spanish - Latin America, Italian, Dutch and German.

It has received 337 reviews of which 334 were positive and 3 were negative resulting in an impressive rating of 9.1 out of 10. 😍

The game is currently priced at 9.75€ on Steam, but you can find it for 2.94€ on Eneba.


The Steam community has classified Replicat into these genres:

Media & Screenshots

Get an in-depth look at Replicat through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS: Windows 10,11
  • Processor: Intel Core 3
  • Memory: 1 GB RAM
  • Graphics: 1 GB Video Memory, capable of OpenGL 2
  • Storage: 300 MB available space
MacOS
  • OS: OSX 10.14+
  • Processor: Apple M1
  • Memory: 1 GB RAM
  • Graphics: 1 GB Video Memory, capable of OpenGL 2
  • Storage: 300 MB available space
Linux
  • OS: Ubuntu 18.04
  • Processor: 2.0 Ghz
  • Graphics: 1 GB Video Memory, capable of OpenGL 2
  • Storage: 300 MB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

17 hours played
July 2026
A Fun Balatro-like With Memory Tiles And Cat Memes I've played one memory-tile roguelike before, but that game barely scratches the surface of the potential these two gameplay structures can conjure. Here comes Replicat. Even though this roguelike imitates Balatro's formula a bit too literally, it is still a good game that can satisfy your number-generating thrill. Plus, cards are full of cat memes. What's not to love? Things I Like About Replicat: [*] Simple Gameplay Loop: The premise is simple. You flip cards and find the same ones to pair them up within 16 moves. You can only have five pairs each turn, and the scoring order goes from left to right. Beware, though; you can't manually swap the pair order around. What you pair up first is the first to be calculated, so it is best to pair additive bonuses first before pairing multiplicative ones. This design adds an interesting layer of thinking to your card-flipping method. [*] More Strategizing, Less Memorizing: Interestingly, this memory tile roguelike is not all about memorizing the cards you flip but more about strategically purchasing curios and cards in the shop. Similar to Balatro, getting the right combination is key to achieving ridiculous number generation. Even if you are not very good with memorizing cards, there are some rule-bending curios or cards to help you make better use of the 16 moves per turn, such as auto-pairing the first card you flip, placing colored stickers on cards, or even pairing up the wrong cards together. [*] Lovely Cat Aesthetic: The game has rather simple art design, but of course that pales in comparison to all the funny cats drawn on each card. Cat memes, emojis in cat forms, and even the sound effects of both you scoring high points and low points are all about cats. I must admit, this all-cat commitment really helps elevate the gameplay in a non-mechanical way. Seeing more and more cats piling up on your screen when you score higher than the goal easily makes me want to play more. Things I Dislike About Replicat: [*] RNG: Sadly, we still need to address the elephant in the room. RNG still haunts this type of game like a plague. Buying the right curios and cards is only half of the game. At the end of the day, you are still at the mercy of RNG when it comes to card placement. An unfavorable shuffle can ruin your run instantly even if you have a winning deck. Imagine how frustrating it is to flip two rows of cards without finding a single pair. [*] Brutal Bosses: To be fair, this is not just Replicat's problem. Every single number-generating roguelike has this kind of boss design philosophy, and I am surprised it doesn't get complained about enough. There are always specific debuffs that severely cripple certain playstyles, especially when you are in late-game rounds. I always have a bitter taste towards this kind of difficulty design. Straight up disabling or heavily hampering certain aspects of the gameplay is just not fun to deal with. 中文小簡評 記憶翻牌類型的roguelike之前有玩過一款,可惜那款的玩法略顯平庸,明顯有很多未完全摸索出來的可能性,而《Replicat》雖然本質上來就是《小丑牌》的翻版,但重複遊玩性還是比前者高很多,再說所有卡牌上都畫有可愛的貓咪迷因圖,能不愛嗎? 喜歡的點 [*]玩法很簡單,每回合有16次翻牌次數,一回合最多只能湊五個配對,分數計算順序是由左至右,值得注意的是你不能手動更改計分順位,因此最佳做法是優先湊出兩、三對加分牌再湊乘法牌,這項設計讓你在策略性翻牌上需要多留一個心眼。 [*]有趣的是,《Replicat》並不完全講究記憶翻牌,而是​​更注重策略性購買道具和不同屬性的卡牌。與《小丑牌》相同,遊戲主打道具與卡牌互動打造各式連鎖加成,即使你記憶力不好也能透過道具打破規則,幫助你更有效率地利用每回合16次的翻牌機會,像是自動配對你翻開的第一張卡、在卡背貼上各色貼紙,甚至是強行將錯誤的卡牌配對在一起等。 [*]遊戲畫面簡潔有力,充分將滑稽的貓咪梗圖凸顯出來,無論是貓咪表情包、貓咪迷因,甚至得分高低的音效都有貓咪叫聲,透過這種「全貓」元素成功以非機制性質的方式提升遊玩體驗,特別是刷分刷超過目標時,螢幕會開始一層一層堆貓,看上去十分療癒。 不喜歡的點 [*]可惜好玩歸好玩,遊戲最終還是難逃隨機性的魔掌,即使道具和卡牌買的再好,獲勝的關鍵依然要看隨機性臉色,想像一下翻了兩排卡還是湊不出一對,那種挫折感難以釋懷。 [*]其實這點不能只怪《Replicat》,所有同類型roguelike都有這個難度曲線問題,總會有些Boss設計是針對削弱特定玩法,前期還好,到後期很容易變成翻車的關鍵,我真的很不喜歡這種直接拔掉或過度打壓某種玩法的難度設計。 [quote=author]If you like what I write, please consider a follow to [url=https://store.steampowered.com/curator/45738167/]my curator page, thanks! 如果你喜歡我寫的東西,可以追蹤[url=https://store.steampowered.com/curator/45738167/]我的鑑賞家 喔!
10 hours played
March 2026
Replicat is honestly a rather odd concept to me: The age-old memory matching tile game, where you flip cards and try to get pairs (while inevitably forgetting the card you JUST flipped 5 seconds ago... or maybe that's just me) plus the Balatro-ish formula? Sure, there's all sorts of ways to use that formula, as more and more games are proving, but... memory matching? How do you make an entire game focused on that? The resulting mix is honestly pretty good, though I will say it took me a good while for this one to click, I bounced off of this at first. I dont have a very good memory, so I can find it a bit frustrating at times. But part of the game is finding ways to deal with that better. For instance, you might get effects that stamp the back of the tiles with color stamps... just showing what color that tile is, but not hinting at value or effect... or maybe you'll have a pair that has an auto effect, so the moment you hit the first one, the second reveals automatically and they are matched. Or maybe jokers (not the Balatro kind) that can match with whatever, of the same color. The overall flow of the game, and many mechanics, will probably be quite familiar if you've played any of this genre before. Do a round of matching, win if you hit the score target, lose if you miss it, and then off to the shop after every round, with a boss round happening at specific intervals. The different things that make up your build are familiar too. Your deck of cards/tiles works as you'd think, with the added caveat that every single one comes as a pair, so you are always adding two tiles to your deck when you make a purchase, not just one, so that's worth keeping in mind. And you've got curios, this game's version of Balatro's jokers. You can have as many of these as you want, and they do all sorts of screwy things. Essences, which are handed out after each boss fight, allow you to buff up your cards. There are no consumables though. You go into each round with just your build and nothing extra to get you out of a bind. Speaking of getting out of a bind, you're going to get INTO a bind many, many times. Replicat is hard. Very hard. At least I think so, anyway. It took me awhile to get one victory with the starting deck on the lowest difficulty, and even then, only barely. The different game mechanics sort of add up in just such a way that ups the difficulty beyond what you might expect. Your tiles do all sorts of things, but they dont do anything at all if mismatched. Multiplier tiles are super important, but they need to be matched at the tail end of each hand, because they multiply things that were matched before they were. If they're not the 5th match of a turn (as the max hand size is usually 5), they'll be less strong. If they're the FIRST match of the hand, they wont do anything at all, and that one can be bloody frustrating. Which brings me to what I think is the game's biggest problem: It is VERY reliant on those multiplier tiles. If you arent matching those, and very frequently matching them specifically at the end of each turn, you have already lost. As the score requirements go up, you might find yourself needing to match more than one multiplier in the same turn to hit it, which again, needs to go at the tail end of it all. So that's a very specific thing you NEED to use, which can miss entirely or operate at like 25% of what it should be because you matched it too early, and you need to be doing this constantly. Score tiles by themselves cant go high enough to work for you (usually). If you dont have any effects that are helping you find the cards, like stamps and whatnot, it gets even tougher to do this. And of course boss rounds jam even more wrenches into the gears. They might have anywhere from 2 to 4 effects, and some of these can be really nasty. Fortunately, you can see what all of the bosses in the run will be, and chances to reroll a boss actually pop up fairly often, particularly since one possible boss reward (you always choose 1 out of 4) is to reroll the next boss. So you have some more flexibility with these and more time to prepare, but that doesnt negate how tough they can be. Even though they can be aggravating, I do like how they're done here. Multiple effects can give them more complexity, and they tend to feel like an actual challenge a lot more often than in some other games in this genre. I think another downside for some players might be just that there's a high RNG factor here, in a lot of ways. But it's the tile matching concept... of course there's high luck here. If you dont like that, this might not be for you. As for aesthetics and all, the overall presentation is very bright and fun. Lots of colorful things with meme-tastic cats and a whole lot of meow sounds and satisfying CLANK noises when matching stuff. Overall, pretty good, even though it can be really brutal. If you're up for a challenge full of goofy cats and dont mind a hefty dose of RNG, there's a lot to love here.
2 hours played
Jan. 2026
Pretty much Memory Balatro. Just started and I already know this will probably be this years "just a few more rounds" game after getting Complettion++ in Balatro. Excellent for playing in between other games since it plays fast, have cute cats and similar "numbers go up"-dopamine kick that Balatro has. .
7 hours played
Nov. 2025
This game is one of the "one more run" games you simply can't pull yourself away from. Everything is well balanced in terms of gameplay. The visuals are vibrant, the cats are cute, the vibes are cosy. The dopamine hit when everything comes together and numbers skyrocket is amazing. Stop reading and go buy the game.
4 hours played
Nov. 2025
Roses are red Violets are blue Cats go purr Numbers go brrr 10/10 new addiction unlocked

Similar games

View all
RACCOIN: Coin Pusher Roguelike A coin-pushing dopamine machine. RACCOIN is a roguelike deckbuilder where you combine special coins with powerful items to trigger wildly satisfying combos. Stack shiny towers, spin the lucky wheel, and shake the machine until all the coins drop.
Similarity 74%
Price -43% 6.94€
Rating 8.0
Release 31 Mar 2026
Feng Shui Meowjong Looks matter? Fun doesn’t?When cat memes collide with roguelike mahjong, a brand-new Meowjong is born! Feng Shui Meowjong is a fresh, lightweight roguelike puzzle game that blends classic mahjong strategy with quirky cat memes and feng shui elements.
Hidden gem
Similarity 70%
Price -30% 3.49€
Rating 8.8
Release 03 Feb 2026
Cubic Cosmos Cubic Cosmos is a thrilling fast-paced roguelike card game. You have been trapped in a deadly game. One wrong move could see you reduced to a plaything of the goddess. Can you free yourself from the endless cycle and escape your fate?
Similarity 68%
Price -50% 6.50€
Rating 8.7
Release 28 Apr 2026
Zoominoes Build the ultimate Zoo in this number-go-up roguelike deckbuilder. Find powerful mythical animals, boost them with snacks, and even manipulate the board itself. Break the game by scoring millions (and more) with insane combos.
Similarity 68%
Price 15.49€
Rating 8.6
Release 30 Jul 2026
Merge Maestro Combine 100's of unique emoji based tokens in this roguelike merge-builder! Find ever more creative combinations of Tokens and Powers to fuse unique strategies and beat this ever more challenging twist on rogue-likes, puzzlers and arcadey games!
Similarity 67%
Price -40% 2.39€
Rating 8.7
Release 19 Jun 2025
My Card Is Better Than Your Card! Become the coolest kid of the playground in this playful roguelike deckbuilder. Craft every card yourself with adorable stickers and wow your rivals in tug-of-war card battles full of wonder!
Similarity 67%
Price 14.79€
Rating 9.0
Release 06 Oct 2025
Fogpiercer Fight through the fog in this sci-fi roguelike deckbuilder where clever positioning, explosive chain-reactions, and the environment itself can make the difference between life and death.
Similarity 67%
Price -55% 9.13€
Rating 7.9
Release 17 Jul 2026
Insider Trading Insider Trading is a roguelike deckbuilder where you bend the market to your will. Synergize perks, manipulate stock prices, and trade wisely or risk pricing yourself out.
Similarity 66%
Price 12.89€
Rating 7.6
Release 18 Feb 2026
Runeborn Runeborn is a dark fantasy roguelike that merges deckbuilding with a slot-machine-like mechanic. Forge your Runebook, crush enemies, and combine Trinkets of boundless power to destroy the forces of Malakar!
Similarity 66%
Price -73% 3.90€
Rating 7.6
Release 10 Mar 2026
Black Jacket Gamble your way out of hell in this blackjack-inspired rogue-lite deckbuilder. Play powerful card combos or cheat to outwit your opponents and earn your freedom. Win their Soul coins! Bribe the ferryman! And uncover the story of those who stand in your way.
Similarity 65%
Price 14.99€
Rating 8.7
Release 12 May 2026
Die in the Dungeon: Origins Fight your way through a mysterious dungeon in this deck-building, turn-based roguelike game where you don't use cards, but DICE! Deal with enemies by combining dice on your board, boost their effects with magical relics, and discover the story behind Die in the Dungeon!
Similarity 64%
Price Free to play
Rating 9.2
Release 01 Dec 2023
Combolands: Roguelike Citybuilder A mini citybuilding roguelike. Place buildings, stack combos, and master deep strategy in short bursts to create a tiny thriving metropolis!
Trending
Similarity 64%
Price 10.25€
Rating 9.2
Release 24 Aug 2026

Frequently Asked Questions

Replicat is currently priced at 9.75€ on Steam.

No, Replicat is currently not on sale. You can purchase it for 9.75€ on Steam.

Yes, Replicat received 334 positive votes out of a total of 337 achieving an impressive rating of 9.06.
😍

Replicat was developed by Brainoid Games and published by Brainoid Games and Erabit.

Yes, Replicat is playable and fully supported on Windows.

Yes, Replicat is playable and fully supported on MacOS.

Yes, Replicat is playable and fully supported on Linux.

This information about Replicat is not available yet.

This information about Replicat is not available yet.

No, Replicat does not support VR.

Replicat is a single-player game.

No, Replicat does not currently offer any DLC.

No, Replicat does not support mods via Steam Workshop.

No, Replicat does not support Steam Remote Play.

Yes, Replicat is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Replicat.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 06 September 2026 14:18 UTC
SteamSpy data 10 September 2026 16:36 UTC
Steam price 23 September 2026 02:54 UTC
Steam reviews 21 September 2026 18:07 UTC

If you'd like to dive deeper into the details about Replicat, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Replicat
  • SteamCharts - Analysis of Replicat concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Replicat compatibility
Replicat
Rating
9.1
334
3
Game modes
Features
Online players
1
Developer
Brainoid Games
Publisher
Brainoid Games, Erabit
Release 18 Nov 2025
Platforms
Clicking and buying through these links helps us earn a commission to maintain our services.