TerraTech Worlds on Steam - User reviews, Price & Information

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TerraTech Worlds is an open world, build-craft adventure game, set on an uncharted alien world. Play solo or with friends, explore your surroundings, craft unique vehicles, construct automated bases, and battle your way through hazards and enemies to harness the power of your environment

TerraTech Worlds is a early access, base-building and open world survival craft game developed by Payload Studios and published by 4Divinity and Mythwright.
Released on March 22nd 2024 is available only on Windows in 10 languages: English, Japanese, Simplified Chinese, Traditional Chinese, French, Italian, German, Spanish - Spain, Korean and Russian.

It has received 1,809 reviews of which 1,134 were positive and 675 were negative resulting in a rating of 6.1 out of 10. 😐

The game is currently priced at 29.99€ on Steam, but you can find it for 9.86€ on Gamivo.


The Steam community has classified TerraTech Worlds into these genres:

Media & Screenshots

Get an in-depth look at TerraTech Worlds through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 10
  • Processor: 4-core CPU @ 3.4Ghz or similar
  • Memory: 16 GB RAM
  • Graphics: nVidia GeForce GTX 1060 6GB or AMD Radeon RX 580 8GB
  • Additional Notes: Minimum requirements may change over the course of development.

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

April 2025
Honestly, this game wasn't great at first, and I didn't like it that much. HOWEVER. With the advent of Classic Mode, a gamemode that allows you to disable the reactor limit and other limiting mechanics, TerraTech Worlds becomes an absolute blast to play. Sure, there's the occasional crash, but that hardly takes away the enjoyment of running around and defeating enemies, then immediately slapping parts they dropped onto your own Tech. Classic Mode for TTW effectively makes it play more like the original TerraTech, which I love, while also keeping TTW's in-depth base building that piqued my interest in the first place. Unfortunately, not everything is sunshine and rainbows here. The plane parts that were recently introduced are, sadly, extremely hard to use, and any flying Techs made with only plane parts handle very, VERY poorly, to the point of being almost uncontrollable. This is something that I'm sure the developers will iron out over time. As for the other two kinds of terrain you can have Techs on, those being land and water, Techs control excellently, and if say, your land Tech isn't turning that well, or your water Tech is freakin' out and nosediving into the water, it's nearly always because of user error. (The solutions to those two issues being reconsidering where your wheels are or how many wheels you have, and reconsidering where your pontoon and keel parts are, respectively.) The music isn't the best, and I'd love if something more similar to the original TerraTech's soundtrack came to TTW. Combat is generally quite good. I know, I know, some will complain about enemies hitting really hard and whatnot. Thankfully, TerraTech Worlds has adjustable difficulty settings, including enemy damage, spawn rate, etc. Finding the sweet spot when it comes to, for example, weapon mounts for your weapons and getting a ton of boosts for said weapon because of that feels really rewarding. It's almost like solving a 3D puzzle, but the 3D puzzle is a gun and you're making it hit harder. Here are my difficulty settings for anyone who's wondering: - Day Length: 1 Hour - Weather Events: Normal - Natural Hazards Targeting: Player and Enemy Techs - Enemy Strength: Standard - Enemy Respawn Rate: Fast - Enemy Drop Rate (Blocks): Most - Resource Yield: Lots - Structures Require Power: Off - Structure Power Generation: Normal - Unlimited Ammo: On - Unlimited Booster Fuel: On - Unlimited Block Consumables: On - Block Licensing Enabled: Off - Blocks Accessible Anywhere: On - Player Tech Uses Power: Off - Player Tech Power Regen: Normal - Player Tech Auto Repair: Normal - Cab Repair Charges: 3 - Tech Reactor Capacity: Infinite In conclusion, TerraTech Worlds is good. Really good - so long as you as the player actually take a look at the options the game gives you. Here's to hoping this game gets even better!
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Feb. 2025
its fun. but the devs need to re-evaluate. they took away all the cool aspects of the original game. and added tech points. it limits the amount of blocks you can use. you barely build a decent battle bot to get passed some of the world bosses. you get thousands of blocks you cant even use cause you limit out to quick. you have to use a trainer like wemod to eliminate to tech points so you can build however you want. destroying bots, taking the leftover parts and build a monstrosity from it was 90% of the fun from the og game. i like how they changed resource management and different blocks give you bonuses. but you get a frame put some wheels on it 2 guns and a resource laser and your almost maxed out. they need to massively increase the tech points or go back to the og way. still fun game but ill play the og version till they find a better way of doing things.
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Sept. 2024
I've been a fan of TerraTech since its early alpha days, and as a long-time Robocraft player, I instantly fell in love with the game’s unique, niche appeal. The combination of building and battling, the endless optimization of tech, and the satisfying trial and error mechanics kept me hooked. After logging nearly 80 hours, I've completed the original game three times and always found myself eager for more. When TerraTech World became available on Steam, I bought it immediately. Even though the game wasn’t fully optimized at launch and was missing some features, I still had a blast. I could see that the developers were laying the groundwork for something incredible, and they just needed a bit more time to polish the experience. Fast forward six months to the summer update, and I decided to jump back in. Wow! The improvements are incredible! The UI is much cleaner, energy management feels more intuitive, and the addition of automation (reminiscent of Satisfactory) added another 10-20 hours of gameplay just trying to optimize my factory. I absolutely love it! There’s so much potential here, and I’m really excited about what could come next. I know the game hasn't performed as well as expected and that the studio is facing some tough times. But please keep going! The core gameplay is solid, and with continued improvements, I believe it can truly shine. I’d love to see new factions added as DLC, along with giant techs, diverse civilizations (maybe organic or nano-tech themes), and fantasy-inspired elements. Custom skins and cosmetic upgrades would also be a great way for the community to support the game. Thank you for all your hard work. We’ll be here to support you!
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Aug. 2024
The reason this game has mixed reviews is because the playerbase of TerraTech wanted an updated version of the first game with the exact same mechanics. This is in the same genre, but is a very, very different game, and that's a good thing. It learns a lot from other vehicle building games like Trailmakers, but adds some really interesting base building mechanics and an updated crafting system while keeping the original TerraTech charm. I played the demo, and while it has dramatically improved since the demo, my thoughts on it are the same as my thoughts then. This is a great game standalone, and is to TerraTech what Risk of Rain 2 is to Risk of Rain: modernized and updated in many cool ways, enough to make it call back to the original, but still standing on its own as a unique game.
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July 2024
The devs clearly had a totally different inspiration for this game then the original one. The original one was a fantastic time waster with a good pace. That said. this has already evolved into something entirely different then it was on day 1. With mass edits to the reactors and the vehicles themselves and the ability to increase the size... bases act different... increased the way power works, and how items are stored etc... This game is arguably nothing like it was when it was released just a few months ago. The devs are listening to the community and are making insane strides in short amounts of time. Anyone whos played since day 1 knows this.
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Frequently Asked Questions

TerraTech Worlds is currently priced at 29.99€ on Steam.

TerraTech Worlds is currently not on sale. You can purchase it for 29.99€ on Steam.

TerraTech Worlds received 1,134 positive votes out of a total of 1,809 achieving a rating of 6.14.
😐

TerraTech Worlds was developed by Payload Studios and published by 4Divinity and Mythwright.

TerraTech Worlds is playable and fully supported on Windows.

TerraTech Worlds is not playable on MacOS.

TerraTech Worlds is not playable on Linux.

TerraTech Worlds offers both single-player and multi-player modes.

TerraTech Worlds includes Co-op mode where you can team up with friends.

TerraTech Worlds does not currently offer any DLC.

TerraTech Worlds is fully integrated with Steam Workshop. Visit Steam Workshop.

TerraTech Worlds does not support Steam Remote Play.

TerraTech Worlds is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for TerraTech Worlds.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 14 June 2025 16:48
SteamSpy data 11 June 2025 01:31
Steam price 14 June 2025 20:47
Steam reviews 14 June 2025 03:55

If you'd like to dive deeper into the details about TerraTech Worlds, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about TerraTech Worlds
  • SteamCharts - Analysis of TerraTech Worlds concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck TerraTech Worlds compatibility
TerraTech Worlds
6.1
1,134
675
Game modes
Multiplayer
Features
Online players
58
Developer
Payload Studios
Publisher
4Divinity, Mythwright
Release 22 Mar 2024
Platforms
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