Wandering Sword on Steam - User reviews, Price & Information

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Wandering Sword is a Chinese martial-arts RPG where you play a young swordsman caught up in a feud and nearly dies. Escaping the event puts you on the path of pursuing the highest form of martial arts and exploring the pugilistic world to become the great hero you are always destined to be.

Wandering Sword is a rpg, martial arts and pixel graphics game developed by The Swordman Studio and published by Spiral Up Games.
Released on September 14th 2023 is available only on Windows in 3 languages: Simplified Chinese, English and Traditional Chinese.

It has received 30,920 reviews of which 29,332 were positive and 1,588 were negative resulting in an impressive rating of 9.3 out of 10. 😍

The game is currently priced at 18.37€ on Steam with a 25% discount, but you can find it for less on Gamivo.


The Steam community has classified Wandering Sword into these genres:

Media & Screenshots

Get an in-depth look at Wandering Sword through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows® 7 SP1 / 8.1 / 10 64-bit
  • Processor: AMD FX-4350 / Intel® Core™ i3-3210
  • Memory: 8 GB RAM
  • Graphics: [Integrated graphics not supported]AMD Radeon™ RX 560 (4GB VRAM) / NVIDIA® GeForce® GTX 1050 (4GB VRAM)
  • DirectX: Version 11
  • Storage: 7 GB available space
  • Sound Card: DirectX Compatible Sound Card

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Sept. 2025
I'll be honest. Initially, I played this game because of the cast of pretty boys. But then it became something more. I'm GENUINELY obsessed with this game. I've never dipped my toes into the wuxia genre much, but this game made me want to learn more about martial arts and Chinese culture! Like, I want to make a discord about this! Pros: The best parts are the beginning to middle story arcs as they're very strong and engaging. the final arcs felt rushed somehow, but then again, I was playing the latest update that included the Southern Chronicles DLC. If you want to play the original story and go for a more bittersweet journey painted with tragedy and redemption, opt out of the golden scorpion quests that initiate it. Yuwen Yi is a great protagonist and he undergoes amazing character development throughout the story based on your choices. He starts out as close to an audience surrogate if you're not familiar with martial arts. I was expecting to play as someone already hard-boiled and alienated by living as a martial artist. Yuwen Yi is endearing, loyal, kind to a fault, and naive starting out, but it's rewarding to see him grow and mature into a powerful martial artist that you train him to be. Beautiful world, gorgeous art, and there's many funny scenes - mostly having to do with Bai Jin. The many, many cast of characters you get to meet and recruit! They're all interesting in their own right. Gameplay-wise, it gets repetitive sometimes and you definitely have to grind sometimes. Luckily, there's two modes you can play: turn-based or real time. It's fun to switch it up! On the other hand, if you're like me and hate grinding for hours, there's always the auto option. Cons: Sometimes the game gets glitchy during battles. I don't know why. It lags, but maybe that's because I need a new graphics card. This game is definitely BRUTAL without a guide. I played mostly blind until I realized how much content I was missing just by progressing too deep into the main storyline and then being too past the point of return to recruit those three characters crucial to obtaining a good ending. So here is the guide that helped me achieve (almost) 100% completion! https://docs.google.com/spreadsheets/d/1K_qPs8IH-relSXdUx7U4BIklrW0UjtWc8cRg-7b_x4I/edit?gid=1776806085#gid=1776806085 Limited love interests. Okay, so don't get me wrong. I absolutely have no problem with Yao Ji and Ouyang Xue. Both are sweethearts in their own ways and the way they fall in love with Yuwen Yi is natural and lovely to see if you prefer them. But I feel like the whole the "girl next door" and "dating catwoman" shtick has been done so many times that I've lost my taste for it. As far as the official romance options go, they're both alright, I guess. Their illustrations and sprites are beautiful. Just not my cup of tea. I sympathize with Yao Ji seeing her tragic background and hard life in the cult, and she's pretty badass with the flame sabers, so I can give her that much credit. As for Ouyang Xue, she's nice. But that's pretty much it. I personally don't find her character compelling as it feels like she was only really there to support Yuwen Yi and didn't have any strong personal goals of her own besides Yuwen Yi. Like a love satellite. But I do commend her for being more proactive and her badassery upgrade in the Southern Chronicles, even though she still felt ultimately sidelined in contrast to the other characters. However! In my personal opinion (and this is just my opinion, so if you don't agree with me that's fine please don't attack me), I feel that seeing as so much content was devoted to Shangguan Hong (best girl besides Bu Weiyue and Yia Vang) to the point of giving her new clothes, an awesome sword, and considerable focus in numerous cutscenes, I'm shocked the developers didn't just make her the third official romance option, considering she's journeyed with Yuwen Yi the entire time (if you find her) and has her feelings hinted at several times in the game. Suma Ling is like their hyperactive little sister/child, lol. Though I can understand if this was meant to be write them in a more platonic familial light. Like, how can you get an ending with Xiaotong but no Shangguan Hong?! She was done dirty, I swear. Yia Vang. The Scorpion Envoy! OMG I looove her :sob: She's nothing but sweet and helpful. I'm not just saying this because I'm biased towards her exotic design. She's absolutely killing the scorpion motif. I really wish she could've been romanced as a secret romance option or something. It'd've been amazing since Vang is from the Wuxian sect and they could've connected more based off their association with Xiaotong. Idk if she has a hidden ending, but I know that Shangguang Hong and Frosty Condor and Xun Yaoyao have hidden endings if maxing out their affection. She WOULD be my favorite if she'd've been a love interest! But she's not, so the winner goes to... Bu Weiyue is the best girl, hands down. Pretty islander girl with monkey sidekick ftw! She's already powerful when you meet her, but the assets she provides are really helpful for the player, especially for a new game + playthrough. The fact that there's no official solo ending reserved for her like there is for Ouyang Xue and Yao Ji makes me salty to this day. Girl literally shows up out of nowhere, trolls the men trying to take advantage of her and makes them run away without their clothes, and gives Yuwen Yi his own island, an awesome fan that deals damage, and has the best chemistry with him out of all the main official love interests. She's so quirky, cute, and genuine and can relate to Yuwen the most. She's the last part of the Yuwen-Shangguang-Sima troop. The DLC arc of them overcoming trials and becoming closer throughout the journey was really natural and sweet, especially the romantic scenes at night. I feel like her romance with Yuwen Yi felt the most natural, supportive, and romantically endearing since they spend a lot of time together. Watching her gradually fall in love with him was adorable while Yuwen stumbling and stammering around her was pretty cute to see as well. The monkey is pretty much their child, lol. Plus, her confession scene was actually really beautiful and sweet. How could I say no! I admire her boldness for sure. Overall rating: 8.2/10 It definitely stands out as a wuxia RPG, and the characters and story are compelling and solid enough to keep you playing. However, sometimes it's more of a "tell" rather than "show" narrative. Characters throw a lot of lore and exposition at the player out of nowhere, which can make it hard to follow/exhausting. Beginning to mid was strong - but the last few arcs felt shaky and rushed. I felt the execution could've been more gradual instead of flinging villain group after villain group to reach the resolution. The villain valley guys were introduced as threatening, powerful enemies, only to get cut down pretty unceremoniously at the end. They didn't get much development and focus besides the two secret enemies who I wont' say or else I'll end up spoiling them. Basically, the main villains were there to be all imposing and threatening but don't have as much substance to them as say, the traitor antagonists. The later plot twists I saw coming from a while away, and they weren't executed too well in my opinion. It was alright. Not bad, but not great either. Still, the bromance between Yuwen Yi and his other companions was endearing to watch. Bai Win is who I consider Yuwen's closest bestie. My alcoholic dude is so chill and gives no fucks whatsoever about the sects or world. My man just wants his drink. It would've been hilarious if he'd been a love interest. All in all, I had a lot of fun playing this game! I really enjoyed the martial arts/wuxia aspect, which is different from most RPG games I play. So definitely try it!
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Aug. 2025
I never leave reviews for anything, this is one of the all time greatest RPG's I've ever played. It's very reminiscent of Chrono Trigger in the way it tells it's story in a way where you can play a completely different game from one play-through to the next, including a New Game+ style feature where you can enter the game stronger than previous play-through's in order to see more of the game or try out a different play style to see a new ending. My lone complaint of the game stems from something others may find to be a positive. In the vein of older RPG's where you seemingly needed to know the correct way through the game to get a full complete play-through, there are many secrets in this game you can miss by making one decision. I'm not a huge fan of choosing 1 incorrect conversation choice and missing an entire segment of the game because of it. This is a must buy, and if it's on sale and you don't buy it, you're only depriving yourself of a wonderful RPG. This should be the game that ushers in a new era of Chinese mythological RPG's that can give us all new great stories to enjoy for years.
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June 2025
The game, overall, is great. I dont really tend to leave reviews often so Ill do my best to highlight the aspects of the games that caught my eye, both for good and not so good reasons. MAIN STORY Pros: + Mostly Linear: I’m a big RPG fan, so I usually enjoy branching paths. But with how common that’s become—and how many developers seem to think players need control over every aspect of the story—it was refreshing to see the developers here focus on telling the story they wanted to tell. There’s less player meddling, and I appreciated that. + The Southern Chronicles Expansion: Absolutely amazing. The writing is strong, the story beats land well, and the main character shows more agency than in any other part of the game. In my opinion, this is the best-written section of the entire game. I really hope the developers use it as a baseline for future DLC and projects. Mixed: +/- The Ash and Dust Expansion: This one’s a bit of a mixed bag. While the new story content and antagonists introduced here are great, it feels like the expansion steals some spotlight from the main storyline. The original antagonists end up with just one or two quests, almost like an afterthought. Cons: – Underdeveloped Main Character: His goals and ambitions are often murky or outright forgotten. Without diving into spoilers, he starts the main quest with a very clear objective, but once he joins his sect, that goal is almost completely dropped—only resurfacing in the final stages of the story, and even then, it’s resolved very quickly. He also remains mostly static throughout, with very little character growth or change. – Awkward Romance Option: The main romance feels oddly handled—both extremely forced and simultaneously like the developers didn’t fully commit to it. – Opaque Story Triggers: Progression in the main story is often tied to vague or hidden conditions that most players wouldn’t discover without a guide. These range from completing unrelated side quests to having a specific companion in your party, or needing a certain affinity level with another character. Sometimes these hidden requirements add to replay value—but when they lock away key story context behind optional dialogue from a companion who can easily die before you even realize they exist, it becomes frustrating. – Abrupt Ending: The main story ends rather suddenly. The transition to the ending slides feels rushed. Having a robust epilogue before the ending slides would have been a great addition. COMPANIONS Pros: + Varied Cast: You’ll find companions covering just about every specialty, letting you build party compositions that suit your main character and playstyle. + Individual Content: When companions do get their own content, it’s usually quite good (though not all are created equal). Mixed: +/- Reactive Dialogue: Companions often react to ongoing events, which is great. Their involvement can range from giving useful clues to outright saving another character—if they’re present. However, this richness is mostly limited to the Southern Chronicles, Ash and Dust, and parts of the later main story. Earlier segments feature very little of this. EXPLORATION & SIDE QUESTS Pros: + Excellent Integration: Exploration and side quests are deeply intertwined. Every destination feels distinct, thanks to its visual identity and the unique quests you can discover there. + Quest Variety: Side quests range from small errands to large, multi-stage adventures. The longer ones are some of the best content in the game, both narratively and gameplay-wise. Cons: – Abstract Fail Conditions: Some side quests suffer from the same issue as the main story: failing to meet vague, hidden requirements (or completing events in the wrong order) can cause quests to end prematurely or resolve in unsatisfying ways. COMBAT Pros: + Build Variety: The game offers impressive flexibility. Different cultivation methods can be mixed and matched, and you can use different weapon types to tailor your build exactly to your preferences. +It just works: If you’re a fan of turn-based combat, there’s a lot here to enjoy. Its fun. Cons: – Weapon Imbalance: Some weapon types fall off hard in the late game and become much less viable than others. Thats pretty much all I have to say. The game was a very fun experience and am waiting excitedly for the next dlc and any future project made by this studio :).
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May 2025
TLDR: Great Game, Love It, 10/10 - buy it if you want a fun story with interesting combat system and an old school RPG feel. I bought this game charmed by the 2D-pixel graphics and interesting combat system hinted at in the promo videos, along with an unfolding narrative that promised an intriguing story. Nearly 700 hours later, I can say that I'm thoroughly satisfied with my purchase. When I started, the English translation was a little... rough, and it was hard to grasp some cultural idioms that were used throughout the course of the game, but as time progressed and I went through multiple playthroughs, I could see the developers were continually improving not only their combat system and game mechanics but the dialogue as well. Granted, it's still a little rough and a bit hard to follow for a new player (I got a friend to play the game, and I had to explain a few of the plot points for him to connect things together), but I continue to see updates that make me hopeful things will continue to progress to a more polished game. The game doesn't hold your hand when it comes to side quests, and if you progress too far in the main storyline, you can miss out on a lot of side content. I learned before every rank upgrade (you'll understand what I mean as you play through the story) it would benefit you to visit all areas you can and talk to every NPC. I wouldn't mind an easier way to check on or be notified about certain quests, but I understand the developer's decision to do it this way. In the game, you have a choice of several weapon types: Swords, Sabers, Fist, Polearms, and Hidden Weapons. At release, Swords were by far the best choice you could choose, and as time progressed, there has been a lot of effort to balance these choices, but I personally still think Swords are superior until you unlock some 'Legacy' options on subsequent playthroughs. I'd love continued balance and added abilities to the other weapon choices. Fists feel like it's at a good place; maybe a few more skills or buffs to make it perfect, but Sabers, Polearms, and Hidden Weapons all take too long to come online for builds, in my opinion. Outside of that, I'd love to learn more about the traveling companions you can pick up along the way. Again, the developers added a lot to these interactions through the free updates, and I hope the new DLC coming out continues the trend. My boy Wuei Huo needs more representation. Now, I've said a lot and put forth things I'd love to see added, but are there cons to the game? Of course, it's the same as any other game, but beyond those rough points I already mentioned, I fully admit I'm too biased to nitpick anymore. So I'll end with this: Wandering Sword has heart. You can tell that a lot of passion has been put behind it, and I think that if you like this type of RPG, it's worth your time to play.
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April 2025
Wandering Sword is the best Chinese martial arts RPG game that I have ever played. There are so many positive things about this game but I thought I would just share a few of my favourites. 1. Martial arts and meridian systems - you get the chance to really customize not only your main characters but also all the other characters in your party. Learn all your favourite martial arts on your main character and become overpowered! 2, Unlike most RPGs, this one has very little grinding. The only time you need to grind a little is to get some extra items to sell for cash or get some martial points to train your new skill. Again, this grinding is minimal. You will probably only spend like 30 minutes grinding for marital points and you can already max out your new skill. 3. Well thought out, deep and beautiful storyline - Most games that I played have storylines written like a afterthought (or a 3rd grader). Wandering Sword's story lines and all the side stories of its characters makes you just want to read through all the dialogue and really appreciate what is going on. Playing Wandering Sword is like reading a good book. 4. Great replayability - Every interaction, every decision, every character recruited may result in very different outcomes. After playing for 3 times, i still want to explore other potential game and character endings! All in all, a really must play for those chinese rpg fans. You will not regret it!
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Frequently Asked Questions

Wandering Sword is currently priced at 18.37€ on Steam.

Wandering Sword is currently available at a 25% discount. You can purchase it for 18.37€ on Steam.

Wandering Sword received 29,332 positive votes out of a total of 30,920 achieving an impressive rating of 9.29.
😍

Wandering Sword was developed by The Swordman Studio and published by Spiral Up Games.

Wandering Sword is playable and fully supported on Windows.

Wandering Sword is not playable on MacOS.

Wandering Sword is not playable on Linux.

Wandering Sword is a single-player game.

There are 3 DLCs available for Wandering Sword. Explore additional content available for Wandering Sword on Steam.

Wandering Sword does not support mods via Steam Workshop.

Wandering Sword does not support Steam Remote Play.

Wandering Sword is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Wandering Sword.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 27 October 2025 00:38
SteamSpy data 20 October 2025 06:03
Steam price 29 October 2025 12:50
Steam reviews 28 October 2025 11:49

If you'd like to dive deeper into the details about Wandering Sword, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Wandering Sword
  • SteamCharts - Analysis of Wandering Sword concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Wandering Sword compatibility
Wandering Sword
Rating
9.3
29,332
1,588
Game modes
Features
Online players
855
Developer
The Swordman Studio
Publisher
Spiral Up Games
Release 14 Sep 2023
Platforms
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