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Wandering Sword on Steam

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Wandering Sword is a Chinese martial-arts RPG where you play a young swordsman caught up in a feud and nearly dies. Escaping the event puts you on the path of pursuing the highest form of martial arts and exploring the pugilistic world to become the great hero you are always destined to be.

Wandering Sword is a rpg, martial arts and wuxia game developed by The Swordman Studio and published by Spiral Up Games.
Released on September 14th 2023 is available on Windows, Steam Deck and Steam Machine in 3 languages: Simplified Chinese, English and Traditional Chinese.

It has received 37,325 reviews of which 35,086 were positive and 2,239 were negative resulting in an impressive rating of 9.2 out of 10. 😍

The game is currently priced at 17.15€ on Steam with a 30% discount, but you can find it for 8.80€ on Eneba.


The Steam community has classified Wandering Sword into these genres:


Here is the detailed breakdown of supported languages for Wandering Sword:

UI Subtitle Audio
English
Simplified Chinese
Traditional Chinese

Media & Screenshots

Get an in-depth look at Wandering Sword through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows® 7 SP1 / 8.1 / 10 64-bit
  • Processor: AMD FX-4350 / Intel® Core™ i3-3210
  • Memory: 8 GB RAM
  • Graphics: [Integrated graphics not supported]AMD Radeon™ RX 560 (4GB VRAM) / NVIDIA® GeForce® GTX 1050 (4GB VRAM)
  • DirectX: Version 11
  • Storage: 7 GB available space
  • Sound Card: DirectX Compatible Sound Card

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

289 hours played
July 2026
I LOVE this game, I've been gaming for over 25 years, I've played hundreds if not thousands of games(if we include flash games) and this game is EASILY in my top 20. The fact that I've also been obsessed with Wuxia since I was a toddler probably helps but I digress. To be honest I think this is pretty self-evident. Once you spend an hour in the game I am overly confident that you will see its charm. So I'm not going to write an essay of platitudes. Instead, I want to address some of the frankly ridiculous criticisms I've seen thrown at the game. 1. You do not need to recruit every single companion in the game on your first play through. It is actually insane to tell new players that they need to consult the companion guide on first playthrough. The game is about choices and if you choose to ignore the dialogue then you're going to miss the relevant information that goes towards recruitment. Because the game literally SHOWS YOU IN THE TUTORIAL VILLAGE THAT EVERY SINGLE RECRUITABLE CHARACTER HAS UNIQUE CONDITIONS FOR RECRUITMENT. (Hint: if a character has art that seems like it has a little more effort and they aren't an old man then they are probably recruitable) 2. It is not a bad thing if you do not get the best ending on your first run. This game has multiple endings whether for the main ending or the endings to the character arcs. So you're actually missing out on a big chunk of the game if you only try to see the happily ever after. Trust me it is not fun trying to purposefully play bad just to see the rest of the game. So unless you intend to only play once. You'd rather get rest of the endings out of the way early. 3. The Quest aren't complicated you are overcomplicating them. The story only progresses when you do. Meaning when the main quest is telling you to go to a specific place. As long as you don't go there you can go to literally every other place in the game(if its available). So nothing is "easily" missed. If you choose to just go from one main mission to the next which isn't advisable in ANY RPG why are you complaining about missing things??? I also saw someone say the quest can't be done "out of order" which is confusing the hell out of me. Because there is only the main quest and then side quests(which you get by exploring the map). You can only do them "out of order" if you were trying to get a specific character interaction from a recruitable NPC. Which as a new player is not something you should be concerning yourself about. As a new player if you go into this game feeling like you NEED to play a specific kind of way you will not have fun... straight up.
152 hours played
July 2026
Wandering Sword has an epic story, so much replayability, and lots of memorable characters! I enjoyed every hour playing as Yuwen Yi in the Jianghu, but most importantly this game turned me into a wuxia lover
83 hours played
June 2026
1 playthrough, 83 hours, and many MANY choices later Wandering Sword has become one of my favorite RPGs. There are so many outcomes and choices to so many things, it's truly a shining example of player agency. 9.5/10. Yaoyao best girl.
227 hours played
May 2026
I've played just about every JRPG out there since I started gaming in the 90s and this earned its way onto my top 5 and it may even place higher depending on how much I enjoy it over the coming years. I truly just want this dev to make another game or a sequel to this as its easily among the most underrated JRPGs from the past 5+ years. Okay so the gameplay is a mix of octopath traveller, suikoden, and and tales of. You will likely auto a lot of your way through battles because you fight so many and while it may get somewhat repetitive, they go so fast that it didn't get old for me really. An extremely replayable game that I still haven't gotten the best of yet after going through a new game +, so good challenges for players that like that sort of thing. Story is where the game actually shines for me, its just got the great feel of a swordsman like ruroni kenshin or something just making your way throughout the lands helping people. Music is good though maybe not its strongest point (its not like uematsu is composing here) but it fits its scenes well. Overall this is a 9/10 for me. It deserves its spot among greats in my list that includes legendary titles such as chrono trigger and xenoblade.
88 hours played
Feb. 2026
This is what I wanted/expected Octopath Traveler to be. A great cast of characters with an actual interconnecting storyline that develops every character. Everyone gets their moment to shine. The mechanics of the game are also really fun and engaging, especially if you are a fan of the Wuxia setting. The game gives so many choices and options in how to improve your character. Each martial art and school feels unique and different compared to each other. Combine this with the multiple endings, choices, and secrets in the game, it makes for a highly replayable game. Play this game if you are a fan of RPGs or Wuxia.

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Frequently Asked Questions

Wandering Sword is currently priced at 17.15€ on Steam.

Yes, Wandering Sword is currently available at a 30% discount. You can purchase it for 17.15€ on Steam.

Yes, Wandering Sword received 35,086 positive votes out of a total of 37,325 achieving an impressive rating of 9.22.
😍

Wandering Sword was developed by The Swordman Studio and published by Spiral Up Games.

Yes, Wandering Sword is playable and fully supported on Windows.

No, Wandering Sword is not playable on MacOS.

No, Wandering Sword is not playable on Linux.

Yes, Wandering Sword is playable on Steam Deck, though it might require a few minor tweaks. Make sure to check the Steam store page and community feedback on ProtonDB for exact compatibility details.

Yes, Wandering Sword is playable on Steam Machine, though it might require a few minor tweaks. Make sure to check the Steam store page and community feedback on ProtonDB for exact compatibility details.

No, Wandering Sword does not support VR.

Wandering Sword is a single-player game.

Yes, there are 3 DLCs available for Wandering Sword. Explore additional content available for Wandering Sword on Steam.

No, Wandering Sword does not support mods via Steam Workshop.

No, Wandering Sword does not support Steam Remote Play.

Yes, Wandering Sword is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Wandering Sword.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 03 October 2026 21:49 UTC
SteamSpy data 14 October 2026 12:17 UTC
Steam price 26 October 2026 20:10 UTC
Steam reviews 18 October 2026 05:57 UTC

If you'd like to dive deeper into the details about Wandering Sword, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Wandering Sword
  • SteamCharts - Analysis of Wandering Sword concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Wandering Sword compatibility
Wandering Sword
Rating
9.2
35,086
2,239
Game modes
Features
Online players
580
Developer
The Swordman Studio
Publisher
Spiral Up Games
Release 14 Sep 2023
Platforms
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