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The Inquisitor on Steam

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Jesus did not die on the cross, but came down and unleashed vengeance on all the nonbelievers. 1500 years later, an army of Inquisitors brutally enforce the faith. In this dark fantasy adventure you solve intricate cases and unveil abysmal secrets as Inquisitor Mordimer Madderdin.

The Inquisitor is a action-adventure, alternate history and fantasy game developed by The Dust S.A. and published by Kalypso Media.
Released on February 08th 2024 is available on Windows and Steam Deck.

It has received 358 reviews of which 255 were positive and 103 were negative resulting in a rating of 6.8 out of 10. 😐

The game is currently priced at 39.99€ on Steam, but you can find it for 14.29€ on Instant Gaming.


The Steam community has classified The Inquisitor into these genres:

Media & Screenshots

Get an in-depth look at The Inquisitor through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 (64 Bit)
  • Processor: Intel Core i5-8400 / Ryzen 5 2600
  • Memory: 16 GB RAM
  • Graphics: GeForce GTX 1060 6GB / AMD RX 590
  • DirectX: Version 11
  • Storage: 23 GB available space
  • Sound Card: Integrated or dedicated compatible soundcard
  • Additional Notes: Low settings | Full-HD | Average performance | SSD recommended / Upscaling via FSR recommended

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

13 hours played
Sept. 2026
The Inquisitor is a dark fantasy narrative adventure built around an unsettling alternate version of European religious history. Developed by The Dust S.A. and published by Kalypso Media, it presents a world in which Jesus survived the crucifixion and abandoned the doctrine of forgiveness in favor of vengeance. Centuries later, the faith that emerged from this event has become an authoritarian institution whose Inquisitors investigate heresy, punish sinners, and enforce religious law. It is a provocative premise that immediately separates the game from conventional medieval fantasy and gives its story a deliberately uncomfortable moral foundation. The player takes control of Mordimer Madderdin, an Inquisitor sent to the town of Koenigstein to investigate a series of disturbing events. Mordimer is not a traditional heroic detective. He represents an institution that considers intimidation, punishment, and violence acceptable tools of justice, leaving the player to decide how strongly he should embrace those methods. As the investigation expands, apparently ordinary crimes become connected to corruption, hidden agendas, religious conflict, and supernatural forces. The mystery gradually becomes larger than Mordimer's original assignment, while the town's inhabitants provide their own secrets and motivations. Investigation is the heart of the experience. Mordimer examines locations, searches for evidence, questions witnesses and suspects, follows clues, and attempts to determine what actually happened. The medieval environment gives this detective work an interesting character because there are no modern forensic conveniences. Progress instead depends on observation, conversations, environmental clues, and Mordimer's specialized abilities. The process is generally methodical rather than fast-paced, making the game better suited to players who enjoy exploring environments and following narrative threads than those looking for constant action. Dialogue choices add another layer to Mordimer's investigations. Players are repeatedly placed in situations where they can determine how aggressively he deals with suspects and other inhabitants of Koenigstein. Showing mercy may seem natural from a modern perspective, but the game's alternate society does not necessarily consider mercy the correct response. Conversely, punishment can satisfy Mordimer's official responsibilities while producing morally troubling consequences. This conflict between personal judgment and institutional authority is one of the game's more compelling ideas, particularly because Mordimer himself occupies such an ambiguous position. The supernatural side of the adventure becomes especially prominent through the Unworld. Mordimer can enter this mysterious realm and use it to discover information that cannot be obtained through ordinary investigation. It is more than a simple detective vision because entering it exposes him to supernatural dangers. These sequences strengthen the darker fantasy elements and prevent the story from feeling like a purely historical murder mystery. They also provide an effective visual and atmospheric contrast with Koenigstein's already grim physical environment. Combat occasionally interrupts the slower investigative structure. Mordimer uses his sword against enemies in real-time encounters that require attacking, defending, and responding to openings in an opponent's movements. Boss encounters provide larger confrontations, but combat is ultimately more functional than exceptional. It does enough to communicate that Mordimer is an experienced and dangerous Inquisitor, yet it lacks the depth and fluidity expected from games primarily designed around melee action. Anyone approaching The Inquisitor mainly for sword fighting may therefore find the experience limited. Its stronger qualities clearly lie in storytelling, exploration, investigation, and decision-making. Koenigstein itself contributes significantly to the atmosphere. Narrow streets, old buildings, religious imagery, dim interiors, and oppressive surroundings create a convincing sense of a community living beneath powerful religious authority. The visual presentation works especially well when the game moves into darker locations or supernatural territory. Mature content, including graphic violence, strong language, gore, and nudity, reinforces the adult tone. These elements are not merely there to make the world appear grim; they support a story concerned with brutality, corruption, fanaticism, punishment, and the abuse of authority. The pacing can be divisive. Long stretches may revolve around walking, examining locations, speaking with characters, and piecing together evidence before anything particularly dramatic occurs. Players comfortable with story-heavy adventures should find this appropriate, but those expecting a traditional action RPG may struggle with the slower rhythm. Some mechanics also feel less polished than the underlying concept deserves. The ambitious setting frequently promises something broader and deeper than the individual gameplay systems can consistently provide. Steam Deck compatibility is officially categorized as Playable rather than fully Verified. Performance with the default graphics configuration is considered suitable, and the game can run successfully on SteamOS. However, handheld players should expect compromises. Some functionality is not fully accessible through the default controller configuration, touchscreen interaction or a community controller layout may occasionally be useful, and text entry can require manually opening the virtual keyboard. Some interface text may also appear small, while certain prompts can display keyboard, mouse, or non-Steam Deck controller icons. It is therefore functional on the Deck, but the experience is less seamless than a fully optimized handheld release. Ultimately, The Inquisitor is most interesting because it is willing to build an entire adventure around a controversial alternate history and a protagonist whose authority constantly raises uncomfortable moral questions. Its detective work, branching decisions, supernatural investigations, and oppressive medieval atmosphere form a stronger package than its relatively ordinary combat. Mechanical roughness prevents the experience from fully realizing the enormous potential of its premise, but its unusual world and morally complicated storytelling give it a memorable identity. For players who appreciate slow-burning mysteries, dark fantasy, investigative adventures, morally ambiguous decisions, and unconventional alternate history, there is plenty worth experiencing. Those primarily interested in sophisticated combat or a conventional open-world RPG should adjust their expectations. It is an imperfect but distinctive narrative adventure that succeeds most when it allows its disturbing world, investigations, and difficult choices to take center stage. Rating: 7/10
14 hours played
July 2026
very nice game ! Good story, nice to play except non world parts. I got the bad ending but I'm not sure why ...
30 hours played
July 2026
I had this game on my wishlist for a while. I love the idea of alternate history and whatnot, and this game did not disappoint in that regard. Brilliant storytelling and lore! The game itself is a bit rough around the edges, but graphics do not make a game. They are more like the cherry on the top. I am still playing through this title, so I do not know how it will end, but I am definitely wanting to see more from this franchise in the future. perhaps i will even own the book series one day. Two thumbs up, keep up the great work!
14 hours played
May 2026
This is the most spiritually 2015 game I’ve played. We play as a Mortimer Madderdine (every character in English dub is calling him Maddedine), an inquisitor sent to investigate a vampire in Kernigstein and becomes accidental witness to ritual murder. The game has puzzles and combat, both of which are shippable. The mere fact that both are shippable speaks volumes about the quality. I personally found that way too many puzzles rely on randomness and noticing this one thing shown for 0.5 seconds previously. The combat was alright but I found the fact that neither enemies nor Madderdine have health bar, confusing. Also there’s this special powder that can be used both for blinding enemies and healing that you can only use thrice per encounter. Except because it was so rare I only used it for healing. I really loved the mechanic that you need to pray to see the light beam to the next objective. Very in-character. The game also has collectible notes. I found them pretty useless, they don’t add anything to the story or the world. The gameplay loop looks like this: Madderdine goes around the city investigating and interrogating people, gets stuck, decides to pray for guidance, and receives a revelation. Rinse in repeat. However to get said revelation, we need to play a level in so called Unworld. There’re 7 of them total. You’re supposed to avoid shadow creatures and environmental hazards, gather 5 revelation fragments in the islands in the sky. I personally found the geography of this place confusing. It takes me an hour or hour and half to beat one. I hated every second of it and I am seasoned gamer. The game is mostly linear with 3.5 endings. I really loved the story and narrative. Very little can be said without spoilers. Basically there’s the areas of the game: The harbor/slums, Cathedral and Countess’ palace. Both the bishop and countess have their own private armies to guard their places and they don’t really let the poors in. The rest of the city is guarded by the guards who have little money and few people but still manage to do a decent job. (loved the captain character). The harbor is also dirty and with very few roads are paved. I enjoyed my time with the game but I won’t replay because I already know the story and I hate the Unworld sections. Also the performance was abysmal. The game barely loaded on 1080p 30fps.
11 hours played
Feb. 2026
The game is technically poorly implemented, but offers a fantastic story in a historically unique “what-if” scenario. A worthwhile game.

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Frequently Asked Questions

The Inquisitor is currently priced at 39.99€ on Steam.

No, The Inquisitor is currently not on sale. You can purchase it for 39.99€ on Steam.

Yes, The Inquisitor received 255 positive votes out of a total of 358 achieving a rating of 6.76.
😐

The Inquisitor was developed by The Dust S.A. and published by Kalypso Media.

Yes, The Inquisitor is playable and fully supported on Windows.

No, The Inquisitor is not playable on MacOS.

No, The Inquisitor is not playable on Linux.

Yes, The Inquisitor is playable on Steam Deck, though it might require a few minor tweaks. Make sure to check the Steam store page and community feedback on ProtonDB for exact compatibility details.

This information about The Inquisitor is not available yet.

No, The Inquisitor does not support VR.

The Inquisitor is a single-player game.

Yes, there are 2 DLCs available for The Inquisitor. Explore additional content available for The Inquisitor on Steam.

No, The Inquisitor does not support mods via Steam Workshop.

No, The Inquisitor does not support Steam Remote Play.

Yes, The Inquisitor is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for The Inquisitor.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 27 September 2026 22:03 UTC
SteamSpy data 16 October 2026 23:17 UTC
Steam price 26 October 2026 19:42 UTC
Steam reviews 19 October 2026 18:01 UTC

If you'd like to dive deeper into the details about The Inquisitor, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about The Inquisitor
  • SteamCharts - Analysis of The Inquisitor concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck The Inquisitor compatibility
The Inquisitor
Rating
6.8
255
103
Game modes
Features
Online players
0
Developer
The Dust S.A.
Publisher
Kalypso Media
Release 08 Feb 2024
Platforms
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